panku's Forum Posts

  • Hi guys,

    My name is Juan Manuel, I am from Colombia, nice to meet you all.

    I would like to work as game developer with Construct 3, so if you have any job offer we could talk!

    I am a Scala Dev, and I dont have experience or a portafo in game development. But I am making a game since some time in my free time. That game I could show you so you have an idea of my current skills in Construct 3.

    Kind regards guys,

    Juan Manuel.

  • This seems like a great tool.

    Does it still work with current construct version?

  • When you create an instance in runtime, it's not created immediately. It may not be available in other events, and the counters may not be updated until the end of the tick. The easiest workaround is to add "Wait 0"

    > Create Object
    Wait 0
    Set n to Family.count
    

    Pretty right what u say.

    I just made the check in other place (not right after creating the object), and it worked.

    Thank you so much. :)

  • I just checked families example (https://editor.construct.net/#open=families) and it works pretty good matching to 15 instances when i check Enemies.Count. Only difference I can see is I am creating the object by System's Create Object, while in example they are created from layout design.

  • Here is the thing guys.

    I create an instance of object O which belongs to F family.

    If I check O.count match to 1.

    If I check F.count match to 0.

    Is this feature not implemented yet or that way?, or maybe I am doing something wrong?.

    My desired result was F.count match to 1.

  • > I also need to migrate a drop shadow effect to construct3.

    >

    > Is there any guide to migrate effects from construct2 to constrct3??

    >

    > Where should I start?

    >

    > Thnks in advance!

    >

    Use blackhornet 's converter with -effect and cross your fingers!

    Converter thread, read through it for tips, at the end there are some discussions on effects. After the converter was updated, it 'just worked' for normal map extended.

    haha thank you!.... I will try!

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  • I also need to migrate a drop shadow effect to construct3.

    Is there any guide to migrate effects from construct2 to constrct3??

    Where should I start?

    Thnks in advance!

  • Any way to have this drop shadow effect in construct3?

  • This way I generate a random letter from a constant string.

    mid("ABCDEFGHIJKLMNOPQRSTUVWXYZ", random(0,26), 1)

    "Unity" is free, including export to Android/iOS. But I wanted to recommend Construct 3 to my friends.

    Why do you make the restrictions on the free edition so strict ? Please do the same as Construct 2 !!

    And the price at school is too high. I feel sorry for the students studying at Construct 2.

    They were looking forward to Construct 3. But Now, they must give up using Construct 3.

    Unity is not completely free, from what I understand you have to pay a percentage from your revenue.

    I just brought mine.

    Question i still got the message of beta.. so is not out yet right?

    is yes, is not out, my subs will be counted from the release date or the buy date?

    I would also like to know if my subscription will count from buy date or release date.

  • I see.

    Thank you for your reply!

  • Hello.

    How is it that I can create my own sprite font using this one?

    Could you please explain how it works?

    Thhnx in advance.

  • Clone is best I think than making a new object. Clone at least keeps something from the original objetct.

    Am I right?