pancakeyo's Forum Posts

  • 15 posts
  • aha, it was one of the behaviors i had on the cursor, its fixed, but it still moves when i move the mouse on the other side of the wall, as i move it around, the cursor moves left/right/up/down one or 2 pixels, still in the wall.

  • the cursor bounces when its in a corner :/ it vibrates, i can not for the life of me figure out how to stop it :/

  • Your a life saver, cant thank you enough!!

  • ive got the same problem, but with all of the walls im trying to use.. i cant for the life of me find a solution.. with the mouse cursor actually being that responsive...

  • it seems like theres no solution...

  • you cant directly pin to the mouse movement, and w/o setting the position directly to the mouse, you cant get a very responsive cursor...

  • Can i bump?

  • Here, if you move fast enough the cursor clips right through.. it was made in Version R173, because my internet will probably break if i try to update it (i have working cursor lock v0.3)

  • Anyone?

  • I dont know how to use Mouse-lock, as i started with construct a few days ago, im not familiar with the plugins, though i have it installed, im not aware how and what it does..

    Developing for chrome, Not Ie, that was just the only solution i could think of after a couple of hours of thinking...

  • ive tried, being the noobie i am, i did not understand most of it, this is what ive got right now.. but it still clips through the wall if your going fast enough with the cursor..

  • I think its a problem with how the cursor moves, is there any way to make a quick responsive cursor, that can not pass through solids? ive tried, custom movement, pathfinding, setting x/y to mouse.x/y, It just wont react to the solids, in a very responsive way...

  • You cant move the actual cursor in construct from what i can tell, and how do i know what direction the cursor is coming from :/

  • test the collision before you reach the wall , maybe it's a stupid idea , but give it a try , make invisible object before the wall and test collision on it not the actual wall

    Ive tried, it works for moving the mouse slowly, but when your moving it fast, you clip through the wall, cause construct cant test it fast enough

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  • How do i make a wall that my cursorsprite can not pass, Like this game: Http: // www . cursors . io

    I can make the cursor stop, but its inside the wall, so i have no way of getting it again..

  • 15 posts