Hello All,
I recently changed to Construct 2 to work on my new Game Tuna Through Time.
It's about a Space-Cat traveling through time to change the past. It will cover Adventure Parts like "A Link To The Past" but when you are going to a mission or quest
the game will change to Jump-And-Run Mode! And if you are traveling from Planet to an Planet you will have a Galaga-like Minigame <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
It's been a hard work to create what I am going to show you and I hope you like it!
I am also struggling a little bit... Can someone please tell me how I can achieve that coins can be collected only once? Even when the Layout changes >.<
I do never want them to respawn <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
Now I am going to add a few Screenshots for you <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
That's a little sprite sheet for an adventure map
Here is a little screen of a Jump and Run part
And Last but not least i will show you 2 Videos <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
Here is a short Trailer we made:
I have a short Demo released on our Facebook Page and one German Let's Player tested it and released a Video, maybe you are interested <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
If you have any Questions be sure to ask and feel free to throw your feedback at me <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
(If I made any mistakes, I am sorry I am not a native english speaker^^)
And Pleaaaase help me solve the Coin Problem <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">:D
We are also looking for good Sound and Music Composers btw ^^