Hi,
I working on a game which involves moving the player in a 8 shaped racing track automatically on start of the game.
Trace shape reference: http://www.gettyimages.in/detail/illust ... /514730893
One way I can think of based on the information from another threads and tutorials is creating placing sprite blocks and on overlap change the sprite direction and angle. But this involves creating lot of sprites and associating direction and angle for each sprite node which is a very tedious process.
Is there a easy way to do it like draw a line along the race track and sprite follows the path.
Thanks in advance