PabloDev's Forum Posts

  • Try using the Windows key + Arrow keys. They are Windows shortcuts to move the active window around.

    Alt+Space will also give you the window's positioning menu as well.

    Thanks , with that I could get the buttons to minimize, close and close but this is not good.

    It should not be necessary to use that combination of keys, the buttons should appear when you click on the button to unpin the console window.

  • [quote:2bff422r]Do not pay the fee.

    If you do not pay the fee, you do not have access to edit your games. You will have access to open and view them though (it will just warn you that the project exceeds the free edition limits). That's the limitation of the model we've gone for.

    [quote:2bff422r]Scirra bankruptcy and does not release C3 for X reasons.

    We're in a really good place financially, we're not at all concerned. We have years of runaway without needing to raise funds. We have no debt and sales of Construct 3 are going great. Secondly, if it does ever happen we'd do everything we can to ensure our customers were not left in the dust (eg, another company would buy us or we open source the engine).

    [quote:2bff422r]C3 goes to C4. Scirra does not provide C3 independently and to continue editing your games you must subscribe to C4, Scirra grabbed you by the eggs.

    Absolutely zero plans for Construct 4. Our plan is to continually and iteratively improve it.

    I'm not sure what else I can say, is there any answer you're hoping we give you that would satisfy you?

    Thank you for all the info.

    What you say seems promising for the future of C3 but the model:

    Possibility of editing and export -> mandatory subscription

    It's what keeps me away.

    One answer that I would have liked (I think that has already been commented before) is that Scirra was evaluating the option to buy C3 in standalone mode (with permission to edit and export) and pay again for new updates when the user wants.

    I do not know why they do not offer this option, I guess Scirra has his reasons.

    Maybe in the future something happens that makes Scirra evaluate this option, meanwhile until today I'm not comfortable with the subscription as the only option for editing and exporting, so I'll be keeping an eye occasionally to see if there are changes in this aspect.

  • Hello, I've been disconnected from news about C3 for a while, I'd like to ask.

    My main concern for not subscribing to C3 is the fear of losing access to editing and exporting my games.

    This can happen in the following cases.

    • Do not pay the fee.
    • Scirra bankruptcy and does not release C3 for X reasons.
    • C3 goes to C4. Scirra does not provide C3 independently and to continue editing your games you must subscribe to C4, Scirra grabbed you by the eggs.

    Is there any news regarding these cases?

    Can Scirra tell me "you can edit and export your games without subscription when ..."?

  • Hello, here is a tutorial to create APK from C2.

    Subscribe to Construct videos now
  • Hello, in this program the variable Z of the sprite does not recover the value with which it is saved in JSON.

    The sprite should not be destroyed.

    The sprite is destroyed because its variable Z does not match the state saved in JSON.

    https://www.dropbox.com/s/mr9ec14ekmubbg2/testJSON.capx?dl=0

    If this is a bug and someone wants to report it, then you can use my capx file, I do not speak English and it is complicated to fill out a report so that it is understandable.

  • Hello, in debug mode.

    When I click on this button:

    the console is located in a place where I can not move it, the maximize and minimize icons are not visible and can not be moved, this is very annoying for me.

    How can i fix this?.

    In the image you can see that the buttons in the window have disappeared and are not visible.

    I use two monitors.

  • I have added the solid behavior to the sprite but it has no effect.

    The sprite is still moving on the wall.

  • > Hi can anyone help me with this?

    > When I press the right cursor the sprite hits the wall and moves down, I want to avoid this, I do not want the sprite to move down or in any direction, I just want it to stop.

    > In addition, the sprite vibrates when hitting the tilemap object.

    >

    > Does anyone know how this can be solved ?.

    > - With the right cursor pressed, avoid that the sprite does not move automatically when hitting the wall.

    > - Those annoying vibrations.

    >

    >

    >

    im not understand what you 're tryng to do, first of all, your platform behavior is all set to 0, so it's useless.

    you can remove it (the platform behavior) and pressing right, your sprite go to the right equally.

    without colliding with the tilemap as it is right that it is normally.

    If I eliminate the platform behavior, then the sprite will not detect the wall.

    I want the sprite to hit the wall and stay still (even if I hold the right cursor), and the sprite does not move down, as you can see in the gif.

    Another issue is the vibrations that occur when the sprite is hitting the wall.

  • Hi can anyone help me with this?

    When I press the right cursor the sprite hits the wall and moves down, I want to avoid this, I do not want the sprite to move down or in any direction, I just want it to stop.

    In addition, the sprite vibrates when hitting the tilemap object.

    Does anyone know how this can be solved ?.

    • With the right cursor pressed, avoid that the sprite does not move automatically when hitting the wall.
    • Those annoying vibrations.

    https://www.dropbox.com/s/l66ydwap2j5i4 ... .capx?dl=0

    It's for my game The Pasota, the new sensation.

  • Why do not they include that information at the moment when the status is saved in JSON?

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  • Ok, the error seems to have been fixed with the update.

  • Kyatric.

    I said, I have the latest version of NWjs.

    This error occurs with an empty project.

    I'm not going to fill out a report for several reasons and I do not think it's necessary, just do not work NWjs in r248 !.

  • the Mnk,

    Looks like it's not been fixed for this update. Here's how to fix the problem:

    Open the Sine Behavior runtime.js and make the following changes:

    Comment out line 131:

    //this.mag = cr.to_radians(this.mag);[/code:ie46qv0z]
    
    Then insert this text at line 71:
    
    [code:ie46qv0z]if (this.movement === 5){
    			this.mag = cr.to_radians(this.mag);
    		}[/code:ie46qv0z]
    
    If you make these changes then beware that you're modifying an official plugin (so downloading an update will wipe away these fixes until scirra fix the problem themselves).
    

    Thanks for this info.

    I will prove it.

  • First error when executing NWjs with R248

    How can I know what version of NWjs I have?

    **I have installed the latest version of NWjs and the error keeps happening with a empty project.

  • There is a Custom movement asteroids example in the start dialog. Type asteroids in the search field when you create a new project.

    Thank you I have already seen it.