PabloDev's Forum Posts

  • Hello, please, how do I go through the letters of the alphabet ?.

    Do I have to create an array with the letters? Is not there another mode?.

    I do not think there is an ascii variable or something like that that allows me to do this in an easier way.

  • Hello, is it a lot of work to fix this?

    Do you have a plan to review this inconvenience any day?

  • Ok, thanks for the info, I think it should not be too complicated to do it.

  • > Ok, could we create a bug / notice about this?

    >

    I'm not sure why I would want a limitation/bug in a standard plugin fixed if it's providing my plugin with a selling point...

    If Scirra solves this, one thing will happen:

    We will all benefit from it.

    It can also happen that you get rid of this problem and focus on other features of the plugin.

    But that's up to you.

    Anyway, I opened an error report.

  • Problem Description

    This also happens in C3

    When a sprite (with platform behavior) is pushed by a solid object (with sine), the sprite bounces on the ground inexplicably.

    Attach a Capx

    https://www.dropbox.com/s/l78963yarevjx ... .capx?dl=0

    Description of Capx

    There is a sprite (with platform behavior and with black color) and a solid object with sine behavior.

    There is a solid tilemap type floor.

    The platform behavior has the default values.

    Steps to Reproduce Bug

    • Step 1 - Take the sprite to be pushed by the solid object with sine behavior
    • Step 2 - Let the solid object push the sprite and do not move the sprite while the solid object pushes it
    • Step 3 - Observe how the sprite bounces on the floor when pushed

    Observed Result

    When the sprite is pushed by the solid object, the sprite bounces on the ground.

    Expected Result

    The sprite should not bounce on the ground when it is pushed.

    Affected Browsers

    • Chrome: (YES/NO)
    • FireFox: (YES/NO)
    • Internet Explorer: (YES/NO)

    Operating System and Service Pack

    W10 64

    Construct 2 Version ID

    R259 64

  • > Why do you say it's very well written?

    > I think that should not happen with platform behavior.

    >

    > I have not tried it in other engines, maybe in other engines it also happens, I do not know.

    >

    It's a manifestation of the push-out-solid function that is contained within the c2 core. If the Platform behavior was perfect then I wouldn't have wanted to make Platform2...!

    Ok, could we create a bug / notice about this?

  • > Hello, a question, why this happens?

    >

    >

    >

    > Player 1 bounces when pushed

    >

    That's the standard Platform plugin's behavior - it happens because of how the plugin resolves collisions and overlaps. One of my big challenges for Platform2 was to ensure that this didn't happen (not easy - the standard plugin is very well written and highly optimized).

    Why do you say it's very well written?

    I think that should not happen with platform behavior.

    I have not tried it in other engines, maybe in other engines it also happens, I do not know.

  • Ok, thank you, I did not know that.

    Also can be solutioned with wait 0 before of positioning of the sprite (sprite x 48 y 48)

  • Hello, why is the code underlined with red color not executed ?.

    https://www.dropbox.com/s/19if12pesja1e ... .capx?dl=0

  • Hello, a question, why this happens?

    Player 1 bounces when pushed

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  • There are several reports on this but I think that Scirra is not going to modify it.

  • Add "pick all Array" to redo the second check taking into account the array that is rejected in the upper if / or.

    In traditional programming this does not happen.

    What happened is that in the if / or the array was rejected because its element number 0 is not equal to 0, but the if / or turned out to be true by typeID = 1...

    So it works too

  • Hello, why can not I change the blend mode of a tilemap object in the events ?, I can only do it in the editor.

    Sprites can change their blend mode in events.

    Options in tilemap

    Options in sprites

  • scirra.com/forum/viewtopic.php

    Sorry, that's all there is.

    Ok thanks for this guys!

  • Hello, I'm looking for a plugin to save JSON data safely.

    That the user can not alter them.

    I'm not sure but I think this plugin will be useful for this ?.