paala's Forum Posts

  • All links are now restored

    BIG THANKS!!

  • Well most important things are in effects and addon subforums and the most important links (the effect and addon) is located in first post in the thread. This will cover 90% of links(links that mean something useful not links that say hey I made a game check it out here:).

  • > I offered myself as a volunteer to browse the old forums and post the links manually on the new one. But of course I was ignored because they don't care anymore about that stuff.

    Not ignored, it's just the wrong way to go about it.

    Everything will be fixed, sorry it's taking far longer than expected but that's the way it is.

    I am sure it is the wrong way to do it. But is the fastest way to get important links up and running. I estimate that in 1,2 or 3 days maximum I(alone) would browse manually the whole old forums and post links as new posts to new forums.

    Right now we are waiting for weeks for the new forums to work properly.

    I would really love to hit refresh and see all missing links suddenly appear!

  • Guys if you think Tom and other Scirra guys are technical incompetent for do a forum migration I think you are wrong.

    They did such a great tool (Construct engine) and they are unable to make a simple forum migration?

    How hard can I be?

    Step 1: Do migration on a new test environment

    Step 2: It doesn't work properly? -> try step 1 with some changes until it works

    Step 3: It works? -> publish live

    Do you realize that Scirra got a big problem, Construct 2 had a lot of user extensions, very useful(many extensions did not work in construct 3). Why someone will migrate to construct 3 when they have such a great tool as construct 2.

    That migration process of forums is a masterpiece. They destroyed the entire links of user created tools for construct 2 while keeping the forums big.(When a new user comes in he sees <wow what a big community, let me buy construct 3>).

    I offered myself as a volunteer to browse the old forums and post the links manually on the new one. But of course I was ignored because they don't care anymore about that stuff.

    Old forums links are gone forever making construct 2 an outdated software

    Congrats!

  • > what kind of technique did you used to boost the game to 1 mil downloads?(you can tell me via email <morosanumv@yahoo.com>).Thanks

    Why should he only tell you via personal email?

    I would very much like to know as well and many others with me I'd imagine.

    maybe is something that isn't good to tell in public ;)

  • what kind of technique did you used to boost the game to 1 mil downloads?(you can tell me via email <morosanumv@yahoo.com>).Thanks

  • Kyatric

    Are we allowed to advertise games for sale outside of scirra store?

    Just to know to make my own advertising if true.

    Thanks

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  • gigatron3k.free.fr/html5/C2/FX/lsd.rar

    Yes my bad. But please have a look at your original post. Links are gone. I was wondering if you can go send us a link with ALL your effects. Because links are missing on all your posts. Scirra team fault

  • Tom: The old links are still not working:

    PLease check out this thread:

    https://www.construct.net/forum/extending-construct-2/effects-31/-effect-lsd-fx-116151

    Notice that in the first post there is a FX: .....here is should be the link....

  • Old forums are not coming back, but let me see if I can fix those 404's.

    If making an automatic tool to keep links from old forums, I offer myself as a volunteer to go manually to old forums and post all relevant links into these new forums.

    Probably many other users will follow me .

    The forums cannot stay like this with:

    I made a great tool/Effect/plugin/sample file:

    Link to download: "link missing"

  • > > At least you could've let the old forums locked and searchable

    >

    > My point exactly! The old forum should be made accessible, until all the issues with this one are resolved.

    Not that easy I'm afraid from an SEO perspective, all links need to be 301'd to avoid duplicate content penalties.

    Aware there are some missing features, but they are on the way.

    Regarding search, until it's out you can search the forums using Google, EG:

    https://www.google.co.uk/search?rlz=1C1CHBF_en-GBGB737GB737&ei=8D4aW9STOcTJgAazja3wBw&q=scirra+forum+how+do+I+add+sprites+to+arrays%3F&oq=scirra+forum+how+do+I+add+sprites+to+arrays%3F&gs_l=psy-ab.3...1700.3105.0.3277.11.11.0.0.0.0.141.827.10j1.11.0....0...1c.1.64.psy-ab..0.4.321...33i160k1.0.gSRmqyxhyMQ

    Tom At least can you let us browse old scirra.com forum via ip address or make a downloadable archive that we can host on local server.

    The old forums are very important to us:

    Look at how many effects are not downloadable right now:

    https://www.construct.net/forum/extending-construct-2/effects-31/webgl-effects-list-51897

  • Gigatron Can you update links for all your effects? Thanks

    I found the links for this one:

    http://gigatron3k.free.fr/html5/C2/FX/bink/

    http://gigatron3k.free.fr/html5/C2/FX/bink.rar

  • My goal is to expose the whole Facebook instant SDK.

    Currently only the features in the screenshot are implemented.

    For early adopters the price is 10 pounds.

    Price will increase after I will implement all SDK.

    Link:

    https://www.scirra.com/store/construct2-plugins/facebook-instant-games-4396

  • The real problem is that search isn't working. I was searching constantly though forums to see solutions for some problems I had.. The forums shouldn't be migrated until search worked well. Also old links aren't working. Basically the whole knowledge base has been altered and is in a unusable state.

    At least you could've let the old forums locked and searchable