ownims's Forum Posts

  • 4 posts
  • Hello, I'm creating a project and I'm not getting the character's hair, this hair needs to be a particle?

    the idea is to separate the hair of the sprite to move when the character's hair move.

    Can someone help me? I have no idea how to do this

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  • Has no speed there,

    but I did, I used the

    [different] On collision between Enemy and Terrain

  • How to make enemies (platform) collide with the wall and not cross it

    I did a knockback system,

    using

    System -> enemy: Move 10 pixels at Player.Angle degrees

    ps.: Sorry ,translated by google translator.

    Please help me

  • Hi I am making a platform game in the "construct classic," I need to make enemies,

    when they are attacked they go back down like a "knockback" more when I do that they are going to enter the wall "solid" as I do for him not being able to climb the wall?

    Ps.: Sorry but the google translator does not translate correctly as well

    Edit ---

    I used the Enemy -> Move X pixels at the Player.Angle degrees

  • 4 posts