Heya Space, thank you so much for your .capx, don't worry if you don't have much experiencie with this, you've helped! still, maybe someone could help us figuring out this because isn't perfectly working, because your last try didn't change that much the problem . I'm going to show you deeply with these gifs:
the solution you made that actually makes the enemies follow the path correctly, but...
The enemies has like with a mental delay.
And what I would want to:
AND you can see that this try I made, has the pathfinding errors we encountered in my first .capx
The red zone is obstacle map, to let you know that they're NOT following it properly.
I made that try with the typical every 0.1 seconds -> Find path and on path found -> Move along path