Oscihedgehog's Forum Posts

  • 2 posts
  • Ah right, fair enough then- thanks anyway <img src="smileys/smiley1.gif" border="0" align="middle" />

    Managed to find an alternative/work around for the idea we were trying to implement however (using something similar to what you suggest actually <img src="smileys/smiley17.gif" border="0" align="middle" />) so that shouldn't be neccessary I don't think.

    Also, really loving C2 at the moment- its great and so simple to use :D

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  • Hi, I'm new to construct 2 and currently working on a small project alongside my friend and we've been wondering if there is anyway to 'group' or link seperate sprites.

    A specific example here is in a small game we are building in which enemies have their 'collision' model, and a second invisible sprite of a larger size which acts as their 'detection radius' and would follow the movement of the model itself.

    Is there any of way of linking the two so that they would behave as a single instance of either type of sprite? (with regards to the effects of actions of events acting on them)

    Any help would be much appreciated, and sorry if I've not explained it very clearly in the post <img src="smileys/smiley5.gif" border="0" align="middle" />

  • 2 posts