Hello everyone. I am creating a game and have a problem:
I have created an enemy with a sensor. Touching the sensor, the enemy follow me. Otherwise, the enemy is static. The problem is that if I duplicate the enemy with its sensor (not clonate; is the same object with different UID). When my character touch any of the sensors, all sensors are activated, and I would like to active the sensors independently. If somebody know how can I do that, I would be very pleased : )