OpazzLip's Forum Posts

  • Please help. I want to create link in the game that player can click and then go to the website I specifield.

  • Thank you very much ,now this modulo thing make sense to me.

  • I use angle to drive animation frame so i want full absolute 360 degree.

  • Thanks, that works! I don't know why it work...Can you give me the direction where to study "%" operation like that. My highschool math class does not have thing like that.

  • As angle system expression returns value 0 to 180 then -180 to 0 clockwise. How to make it return 0-360 instead ?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • > If Sprite1 has a Text instance variable Variable1, then

    >

    > Sprite1.Variable1 gives you the string in an expression

    >

    > e.g. System | Sprite1.Variable1 = "test"

    >

    Thanks but Somehow it doesn't work on set animation.

    Sorry, it works I put " " on text variable so it return "" text"" which broke.

  • If Sprite1 has a Text instance variable Variable1, then

    Sprite1.Variable1 gives you the string in an expression

    e.g. System | Sprite1.Variable1 = "test"

    Thanks but Somehow it doesn't work on set animation.

  • How to get string from instance variable In expression? Thanks in advanced.

  • maybe a corrupted sound? try re-importing them a small batch at a time (4-5 at a time) and keep exporting to see if Node-Webkit breaks in a certain batch, then you can narrow down the culprit.

    I took ya advice and found the culprit. There's no corrupt sound but I named one sound with "dog...bark bark" when i delete "..." from name the problem is gone. I waste my life on wrong file naming any way thank you very much,sir.

  • can you pass your capx?

    Thank you for your reply...When I prepare the project to give you the .capx, I delete everything in sound folder becase it's around 400Mb. Then exported via node-webkit again......guess what? it works!. So the culprit is the sounds, but I still don't know why this happens. Any sugguestions?

  • I'm sorry to bumb this up after 24 hours but I don't have any lead how to fix this problem. I export the project that does not use extra behavior on the forum just fine. But im not sure It's because behavior or something else. If anyone happen to encounter this problem or have any clue why this happens, I beg your mercy...please help...the deadline is coming...

  • My game works just fine in node-webkit preview. But the node-webkit export version doesn't load at all. I have already tried checked/unchecked minify script and it make no different. Please help. I have attach picture of what i see when i open my game.

  • Problem solved!! I forgot I run multiple display and the preview show up in second display which I forgot to turn on. Silly me!

    If someone already waste your time on this thread, I so sorry.

  • *close* *please delete*

  • thank for the reply guys