onzephyr's Forum Posts

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  • Personally I would find it incredibly useful, to create objects through an expression.

    but if the only way to do so would be to compromise the security of an exported project I understand not doing it.

    Thanks Ashley for taking the time to explain the reasons behind the exclusion.

  • I was searching to see if this question had been asked. It had been but a long while ago. So sorry for the necropost but is expressions to create objects still on the to do list. I know that list is huge, but it would be very useful. It's one of the small things in classic I look longingly at. <img src="smileys/smiley20.gif" border="0" align="middle" />

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  • Nice demo. thanks for sharing.

  • Done and Done.   Your kick starter is moving fast. congrats.

  • Wow. Very impressive.

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  • great plugin, like so many you make.

    I'm wondering if Get current moving angle is possible to add as an expression.

    I could be missing it , not sure. I wish to use the current moving angle as part of another expression and can't seem to figure out how. I can work around it with a few more events. but would be a time saver if I could use it in an expression.

    Thanks again for all the great plugins!

  • Sounds like a great contest. Restricted to fee edition makes sense given the audience and awards. Plus like Wink said you can always pass on the license if you don't need it.

    I get the point about plugins maybe skewing it a little. But the great plugin and behavior list is available for all to use. And if someone creates a plugin in the time frame of the competition to help circumvent a limitation and makes a winning game also in the same time. Well Congrats that kind of effort deserves a prize. I also hope they release the plugin afterward.

    An Honor system for if it runs in free edition is fine. I mean nothing is stopping someone from posting the their final .capx. Heck could even garner some positive opinion for an entry. As a good faith gesture.   

    I'd like to say I'll give it a go, if nothing else I now know of another game design forum to lurk in and learn from.

  • I'm in. now to pin down an idea.

  • great examples thanks for sharing.