ome6a1717's Forum Posts

  • Love this behaviors; unbelievable time saver. I'm experiencing one small issue which I'm sure is my fault, but I can't seem to figure it out.

    I have a sprite with 3 litetweens (not active on start, position, target x&y specific to each, absolute, compromise). I'm basically shuffling all 3 of them back and forth, thinking it should go between all 3 targets, but for some reason it seems to be adding a "relativity" to it and pushing it further to the right beyond it's absolute target (ie, if litetween1 plays, then 2, then 1 again, it doesn't actually go back to the 1 location). Am I doing something wrong?

  • tushar Verma - Unfortunately we've already filled the position. Thanks to everyone who applied!

  • newt - Exactly. The people who get that message know what they're doing. I put everything on a spritesheet and put all of my sprites there so I can control and change their variables easily without having to change them on every layout.

  • +1

  • justifun - is your game large at all? My game uses over 7 thousand events with tons of art and sfx/music assets. I'm wondering if maybe it's a size issue? Also, how are you loading the game (stupid question, but I don't actually use macs often so I'm unfamiliar on how to do this)

  • I know nodewebkit exports a mac 32 & 64 version, but when I send it to people that have macs, they can never open it. Am I missing something or doing it wrong?

  • Hi All,

    We have a 2d platformer in which we're looking for someone with some decent level editing skills. You do not need to have any art skills for this, although they don't hurt!

    If you could please either respond to this post or pm me with your contact info and we can send an NDA out and give you more information. This game will be released on steam (although we have no intended release date, I'm hoping by the end of the year)

    Thanks!

    Steve

  • spongehammer - Oh, I know it has nothing to do with Scirra; I just thought since we're all in the same boat there would be someone with some info . Thanks - it's good to know it's not permanent.

  • blackhornet - I think we're referring to the version of NW, not Construct.

  • spongehammer - I feel like they've give us tons of updates and it still hasn't been fixed. Are we just hoping? Also do we know when that might happen? My game is still a few months off from release (if that), but I'm still worried that this is the permanent state of node webkit games...

  • jobel - I'm actually not sure, I believe it's the most recent alpha. Scirra makes it incredibly hard to find the link

  • Just checking in on this - is anyone other than me still getting a janking effect from NW?

  • yapiiiii - great thank you!

  • yapiiiii - oh of course! So does that mean the final UI scale should be 0.83333 instead of 0.8?

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  • I'm trying to do a layout zoom in while keeping the UI layer normal. I have tons of layers and every stage has different layers, so to avoid zooming in on 200 layers simultaneously I'm trying to do the following:

    Zoom in Layout : LayoutScale+0.1*dt

    Zoom out Layer "UI" : LayerScale("UI")-0.1*dt

    if LayoutScale > 1.2

    Set LayoutScale 1.2

    Set Layer "UI" Scale to 0.8

    While this looks...okay, sometimes it doesn't match up exactly at the end. Can anyone think of a better way to do this?