There doesn't seem to be a lot of documentation on this. I'll use an examples on this. Any I've found deal with 1 sprite top down and the 360 rotation. Do I really need dozens of events to cover 8 dir movement with say for example one of the tank sprites from the sprite pack? Even doing so with that there seems to be issues with movement when multiple keys become involved.
I played with the tank sprites a bit to see what i could accomplish as far as the events and the animation/movement system but it's buggy at best when dealing with a full 8 directions. Something tells me it's more to do with me, but again there isn't much reference I've found.
So far it seems I'd need minimum of 16 events and 16 animations to accomplish this. (and it would be buggy dependant on what key combinations you may be using to control certain diagonal movements.)
Any thoughts, insight or various reference would be greatly appreciated.