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Let's say in an
exprssison I want to get the "X" position of the "Sprite1.Variable 1", to be changed by a Value like "Pos"
the only way so far is instead of using the Variable1, is to use the index where the Index number becomes Pos ex:
Sprite(Pos).X
what would be the other way of accessing that sprite in an expression
using the Variable1 instead of the index#?
Thank you guys!
I meant an *action for each array position
Is there a way to fill up an Array directly in one expression
Like this in c:
int Array[6][3]={100,250,150,25,25,25,250,25,25,75,150,100,25,50,150,50,100,25};
It would be faster then creating events for each array position.
I could be good to have it just as a reference,
not editable. Isn't the index of and instance like the "basic" Variable of that copy of the sprite?
Is there a way to see the instance index number of the selected instance of a sprite in the layout editor?
I think that if you put a lot of work into something, and that you have an innovative idea, you should be able to make some money from it.
I don't see Construct2 to as a hobby.
I strongly encourage Scirra to develop ways for the users to promote and capitalize on their games.
The game industry is the biggest entertainment business right now and it's not going down. You should be able to make a great game with Construct2 and see some profits. Why not? I prefer flipping PNG's to flipping burgers. I don't need a hobby if my work is fun.
If it's money that motivates you, I say; at least you are motivated...