ObsidianSpoon's Forum Posts

  • 1 posts
  • Hi, so I'm brand new to Construct 2 and the forums. I apologize if this topic is covered elsewhere, but I couldn't find it.

    I've spent all day teaching myself how this program works, and have built a little system to test some things. Now, I'm stumped. When I run my program, I want it to generate a forest by randomly placing trees, then placing more in relation to the ones already there, and finally, I want the tree images to be drawn from a pool of 5 images. I've got all that to work, more or less. My questions are A) is there a way to speed up this process or a more efficient way to do it (I load every tree, then change the animation frame to a random one), and 2) is there a way to layer the objects so the ones with a lower y coord. will be above the objects with a higher y coord. (on the z axis), making the trees look like each one is behind the one in front of it, rather than just a pile of trees on top of each other?

    Here's my project file so you can see what I'm doing...

    dropbox.com/s/u1f295gwrousiq0/Trees.capx

    Thanks in advance for any thoughts/advice,

    ~Adam

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • 1 posts