First, if you make a playerbox, you have to use it. In your case, the Player image should not have physics(Platformer). Turn on playerbox visibility and see what happens with then in your game. You have two player, sprite Player and Playerbox.
I think so
you can test everything here https://www.apkonline.net/runapk/create-androidapk.html?app=android_6.0_blank
make sure the test mode in mobile advert is turned on when you tes
Not long ago published my application on the Play market. No one is downloading (( I hoped that the idea of the game is cool, it seems I was wrong.
play.google.com/store/apps/details
So?
https://drive.google.com/open?id=1BTZT9FUfA8hMGHSCxGN1Uf-_HrAzLVPt
Thanks bro, I upgraded a little, that's what happened, it seems to work))
Dont work, look https://drive.google.com/open?id=1CD4CR3b565eZOJBzhwCkZ6KfSU6QF6hj
I am making a strategy where your units start to attack enemy, when they collide with him. But this trigger is called every tick. Instead of taking one health point, takes 6.
Sorry for my English.
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Model: Huawei CUN-L01
Anroid version: 5.1
I dont use emulator, i use my phone.
When I open the application in the preview in the browser everything works.
My application does not start on android, after updating Android System Webview.