I'm having trouble keeping track of the hits the user has had during sequence playback. This is the code I'm using:
+ System: Pick all object
+ object: Is clicked
+ object: id = object.seq
----+ System: level = 1
-----> System: Set rights1 to object.PickedCount
----+ System: level = 2
-----> System: Set rights2 to object.PickedCount
----+ System: level = 3
-----> System: Set rights3 to object.PickedCount
+ System: Trigger once
-> System: Set countUserSeq to 0
-> System: Set userSeq to ""
-> System: Wait 2 seconds
-> Text3: Set text to ""
-> Functions: Call nextLevel
-> [DISABLED] Text2: Set text to "Hello"