It's working now. Thank you.
Thanks for reply.
Tried this but its working the same way: after click changes instantly from 1 to 3.
Hello, I have big problem with simple issue.
I want to switch variables by clicking on sprite but it doesn't work properly. I'm using logic shown below:
On Sprite1 clicked and variable A = 1 THEN set variable A to 2 On Sprite1 clicked and variable A = 2 THEN set variable A to 3[/code:1bma39au] It's changing variable A from 1 to 3 instantly. I noticed that when I'm destroying sprite after click it's working: [code:1bma39au]On Sprite1 clicked and variable A = 1 THEN set variable A to 2 and destroy Sprite1 On Sprite1 clicked and variable A = 2 THEN set variable A to 3[/code:1bma39au] Think I just need to make Sprite1 inactive for a 0.1s before next click. Or there is any proper way to make a sprite button?
thanks mate
Hello, I was searching in similar topics on forum but don't find the answer.
How to make an vertical scrolling background, there is only example for horizontal scrolling.
Thanks for replies.
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sorry, I forgot about it: mrbubblewand.wordpress.com/terms-of-use
here you can find more graphics: mrbubblewand.wordpress.com/download
I have found some nice animations, here is an example:
<img src="http://i39.tinypic.com/2h308hw.png" border="0">
here's the link to pack:
animation pack
Hello, I want to make sniper zoom where everything behind the scope is black but I don't have idea how to do this.
:/ I need it too.
Hello,
How I can make that:
when moving(8 dir movement) then add 1 to Var
else -1 to var
I can't use "set to" because I wan't to manipulate the Var by other actions.
The thing what I wan't to do is to notice when started moving and then add 1 to Var, when stopped substract 1 from Var.
same with high speed bullets
Please delete:
http://www.scirra.com/arcade/addicting-shooter-games/5110/zoombieezhaus-early-beta
thanks,
btw it can be nice if we can manage yourself games we added.
thanks, now it works.
Hi, I am trying to spawn object every random seconds but when i use:
System > every 3 + floor(random(1,4))
it's spawning object every same time. I wan't to generate number every command use.
How can I lock(like layer in layer editor) definite object like Sprite or sth other visible on the layer? In Classic it was possible, how it's in C2?
Thanks.