NorrinRadd's Forum Posts

  • 15 posts
  • I am also experiencing this problem. Does anybody have a solution or way to prevent this in iOS? It works fine in the browser, but when set to Homescreen and run from there it always reloads game when it is sent to the background or when switching between apps.

  • DavidA13, thanks for the info! Did not realize that placing the form objects in the top parts of the canvas would prevent this issue. My form elements were in the middle and bottom, once I placed them above the middle... no more extra space issue with the iOS keyboard. I agree, it would be nice if it gets fixed as this seems to be a bug.

  • Hi, Just wondering if anyone knows why in iOS the keyboard leaves some empty space below or rather does not reposition the game canvas back to where it was before the keyboard came out. This is happening to me on iPad Mini with window&layout resolutions of both 640x480, 1004x768, and 1024x768. Here are some screenshots of what I mean...

    Just before keyboard comes out...

    <img src="https://skydrive.live/redirresid=A29527904780E707!650&authkey=!APbm4W1r2wJAZ84&v=3" border="0">

    iPad Mini pic1

    With the keyboard out (note: the "Previous" & "Next" button area is 45 pixels tall)...

    <img src="https://skydrive.live/redirresid=A29527904780E707!651&authkey=!AJZBhbU_eHSidFE&v=3" border="0">

    iPad Mini pic2

    Now, after keyboard goes away leave 45 pixels tall of empty space below game canvas or canvas was pulled back down 45 pixels short (exactly same amount as the prev/next button area above iOS keyboard)...

    <img src="https://skydrive.live/redirresid=A29527904780E707!652&authkey=!ADrvLY1u9CSyR2Y&v=3" border="0">

    iPad Mini pic3

    Thanks, any advice/input on why this happens and how to address it would be greatly appreciated.

  • Kyatric, very true. Sorry, just too excited about using Construct2. I do in fact use core functions as much as I can, just very pleased that for some things Construct2 cannot do (or not as easily), it's nice that others have built ways for it to be done, which I am very grateful for. I will be checking out your class video as well...

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  • septeven, Thank you so very much for this plugin!!!! I can't believe I did not see this till now! Your plugin is better than the standard listbox plugin as it can accept newline (/n) in returned data. Awesome!!!!

  • I'll make that request before I even download your capx :) Thanks again, I really do get a lot more from the tutorials and built in examples and sample capx files than I do from the manual! Its the community support that C2 enjoys that makes it what it is!

    So very true. Sometimes it really helps to see the actual code and play with it to get a better understanding. Just like when asking for help on these forums it helps to also upload the capx in question.

    rexrainbow I am very grateful for this and all your plugins, really makes my life that much easier... <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Kyatric, thanks so much for creating this consolidated list of behaviors and plugins. Its been invaluable for me learning how use Construct2 and I must say it's probably the Topic I visit the most on these forums. Thanks Again!

  • Nice, thanks for posting the article. It was a very informative read and nice to see Construct2 at the top of HTML5GameEngine.com's list!

  • Outstanding plugin septeven! I was able to use this plugin to add tooltips to sprites (just made the textbox transparent) to make my web app more descriptive to users when mousing over various images. Thank You for all your hard work! <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Wow <img src="smileys/smiley10.gif" border="0" align="middle" /> septeven, this is an truly amazing plugin with so many ways to utilize. I've been playing around with it and would love to be able to use it to display a list of rows from a db to scroll through. For this to work properly do you know if it's possible to modify to make the list dynamic? For example to create a new assign each unique row it's own option line or dynamically create new option lines as needed.

    The amount of rows I am displaying isn't much, just 100-500 records, but I've been able to use your plugin via a minor workaround since the max rows I need to display in iScroll object at any given time isn't more than 500. In my test I've placed 3 iScroll objects representing 3 different db tables that I can flick through wonderfully with your plugin. To ensure I can flick through the entire contents I just add enough additional option lines in each iScroll object since I'm just displaying the entire contents in one option line. I know not clean, but works for my needs for now. Being able to do it on the fly though would be much better.

    Great job on this plugin!!!!!

  • rexrainbow, thank you for making this plugin, very useful!

  • , thanks so much for adding this behavior! Worked perfectly on an informational app I've been working on.

    MotoR, you could try out septeven's wonderful iScroll plugin for touch scroll functions.

  • Hi DavidA13,

    I am also experiencing the same issue. This seems to only happen with form controls and I too would like to know if there is a workaround to prevent this or if C2 will address this in the future, thanks!

    FYI, another way to remove the gap besides resizing is to touch-drag any of the form objects and flick downwards. Although you can also create the 1cm gap again if you touch-drag any form object and flick upwards. Not sure why flicking downwards always brings layer back to proper position with no gaps. It would be nice if upward flicks could also do the same as this would probably fix the iOS keyboard gap issue DavidA13 mentioned in his post above.

  • Yup, just happened to me... very nice feature. I've never seen it in other forums before either, more forums should include this feature too.

  • Hi All,

    I am originally from Hawaii, but now in the scorching Arizona desert <img src="smileys/smiley17.gif" border="0" align="middle" /> I must say I was originally looking for a fun way to introduce coding to my son and the things that got me into coding weren't quite grabbing his attention (like Logo, C64, etc.). That is until I came across your amazing Construct2 product! We tried other similar products on the market like Game Maker, Logo3D (wonderful too!), and Platinum Arts Sandbox. Game Maker wasn't quite intuitive, Logo3D was excellent for math, and Sandbox was very simple, but really just a mapmaker though still fun for him. After showing him he could make an angry birds-like game or his current favorite game, Monster Physics using Contruct2 he was sold!

    I could see how easy it was for him to grasp the event-based concepts and I started wondering if I could use it too. Due to your site's excellent manual, tutorials, forums, and all important and very kind members I was able to see that Construct2 could also be used for prototyping as well as creating pretty rich non-game apps. I decided to see how quickly I could code a similar app I did many years ago when I was still coding just to see how long it would take and when it took me just 3 days to do something that took me weeks I was sold! I purchased the Personal Edition and I am having a blast getting back into programming again!

    Thanks again for this superb product and wonderful community!!!! <img src="smileys/smiley10.gif" border="0" align="middle" />

  • 15 posts