noise's Forum Posts

  • 7 posts
  • Hi

    I plan to release a bundle in the future but I am going to wait until I have some more packs finished so I can make it a mega-bundle.

  • Fantasy RPG Tileset Pack — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-graphics/fantasy-rpg-tileset-pack-1547

    <p>Bring your game world to life in crisp pixel art with these RPG tiles. This pack includes a wide variety of environment tiles that feel like the classic RPGs of the SNES era.</p><p>These tiles are arranged in sheets with a 16x16 grid.</p><p>This pack is compatible with all graphics in my Time Fantasy style.</p><p>Note: The characters shown in the screenshots are from my RPG Character Pack.</p><p>Hundreds of tiles! Here are the details:</p>

    • Grass, dirt, rock, and sand terrain with loads of variations
    • Outside tiles for forests, mountains, cliffs and deserts
    • Animated water tiles
    • Houses, shops and castles - inside and outside!
    • A variety of dungeons: caves, mines, ruins and temples
    • World map tiles
    • Animated doors that open and close
    • Animated traps and switches for puzzles
    • A visual guide to show how the tiles work together
    • kitchen tiles from timefantasy.net*

    <p>*the kitchen tiles were previously released for free on the timefantasy blog. they're included for convenience</p>

    Use this topic to leave comments, ask questions and talk about Fantasy RPG Tileset Pack

  • 80+ RPG Sprites w Animations — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-graphics/80-rpg-sprites-w-animations-1548

    <p>Bring your game to life in crisp pixel art with these RPG character sprites. This pack includes a wide variety of characters that feel like the classic RPGs of the SNES era.</p><p>This pack is compatible with all graphics in my Time Fantasy style.</p><p>Over 80 characters with animations! Here are the details:</p><p>32 main "hero/villain" characters</p>

    • 4-directional walking animations
    • Emotion animations: nod, smh, laugh, surprise
    • Special animations: 3-frame weapon or action pose

    <p>24 military characters</p>

    • 4-directional walking animations
    • Special animations: 3-frame weapon "ready" pose
    • Multiple factions : medievial solders/knights + modern/future troopers and generals

    <p>16 NPCs</p>

    • 4-directional walking animations
    • Recolored NPCs make 32 NPCs

    <p>Also Includes</p>

    • a "naked" template sprite for artists
    • 8 animated treasure chests
    • 8 bonus characters from timefantasy.net*

    <p>animal sprites (4 cats, 4 dogs) from timefantasy.net*</p><p>*these sprites were previously released for free on the timefantasy blog. they're included for convenience</p>

    Use this topic to leave comments, ask questions and talk about 80+ RPG Sprites w Animations

  • The manual doesn't make any mention of the things that I was asking about and I was wondering if they were possible as additional or advanced features or maybe with workarounds (like smitchell said?thanks dude).

    You shouldn't imply that I didn't already look for the answers to my question. Honestly it doesn't even look like you read my post, but gave me some kind of patronizing stock answer upon seeing the word "facebook".

  • Hi I'm wondering about how much Facebook integration is possible with Construct?

    I know that a high score list is possible.

    But what about in the game itself? For example, taking the name of a random friend of the player to use in a message box?or using the profile picture of a random friend as an icon.

    In particular I am thinking of randomly-generated names for NPCs that you have to save, so it feels like you are saving your actual friends when a little bubble pops up saying "<font face="Courier New, Courier, mono">Friend Name: Thank You!</font>")

    Are these kinds of things possible?

    And if they are?to open the topic up some more?what other kinds of things would be possible to implement into a game?

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  • hey man that's a great image. i love seeing progressions like that�what an awesome example of how the colors make a huge difference.

    i finished a new tutorial today. i'm glad that you want to see some more about starting sprites, because that's exactly what this covers:

    finalbossblues.com/form-and-light

  • hey guys. i think this is my first post here? hopefully there'll be many more. been using the free version of construct 2 for a couple weeks?haven't dont much yet other than tutorials, but i love it so far.

    primarily i am a pixel artist and the reason i came here in the first place is because i like to make graphics for games but can't program for sh*t <img src="smileys/smiley5.gif" border="0" align="middle" />

    but i'm working on a big pixel art tutorial and i figured i'd post it to share with you guys so we can get off on the right foot

    as of now i have the first few sections done. i wasn't originally going to post this but it's probably gonna be a LONG TIME before this thing is actually finished, so i'm going to release the sections in a blog format: they'll be updated whenever I create a new one. i'll update this topic whenever i make a new part, too.

    because they're pretty long and have a lot of images i'm going to link to them, but i'll give a description.

    Introduction

    finalbossblues.com/pixel-tutorial-introduction

    just the introduction to the series: it outlines my goals and philosophies

    Thinking in Color

    finalbossblues.com/thinking-in-color

    mostly this article covers some of the very basics: color terms worth knowing. it's sort of introductory into the next section

    Read Between the Pixels

    finalbossblues.com/read-between-the-pixels

    contrast! this section goes into detail explaining how to get the most out of the contrast between your colors

    Using and Choosing Colors

    finalbossblues.com/using-and-choosing-colors

    this is a big one?it's all about color choice and creating a color palette. this is the tutorial that is most often requested. so hopefully a lot of people will find it useful.

    Form and Light

    finalbossblues.com/form-and-light

    on the subject of creating sprites by thinking about their three-dimensional forms and how the light hits them

    i'm also using the same site for my writing tutorials and if i create any free game resources i'll set up a section for them.

    i would appreciate not only feedback on these articles, but also SUGGESTIONS and REQUESTS. i have some very speficic ideas about where I want to go next, but i'm gonna leave you with an important question:

    <font size="5">what do you want to see in a pixel tutorial?</font> <img src="smileys/smiley4.gif" border="0" align="middle" />

  • 7 posts