Hi all,
I've been playing around with the Ghost Shooter demo game from the Beginner's guide to Construct 2, adding features as I learn more. I added limited ammunition which was easy enough, but one thing I can't figure out how to implement is to have ghosts randomly drop more bullets when they die. I was thinking something along the lines of there being a 1 in 5 chance of more ammo being left behind whenever a ghost is destroyed.
I would very much appreciate any help, and I apologize if I have missed the answer in searching the forums and manual.