NN81's Forum Posts

  • What do you need changed and why?

    for example adding extra cordova plugins that i need in my apk

  • Coming soon only on Android devices, We have decided not to publish for the moment on iOS devices > <

    anyway, we have the desktop version Discounted 38%, do not miss it !!

    https://catom-games.itch.io/crap-attack

    https://youtu.be/YQ6CKx4VX_w

  • Hey guys, when I hit the first time a coin for playing a sound, the game stop for about 1sek. So obviously I tried out the Preload action. Also I made sure that the Project setting for preload are set to yes... but when I start the game with chrome the problem still.

    Can anyone please help becouse I'm getting a bit crazy :'D

    P.d.: Sorry for my english

    thanks,

    Rakowu

    be sure to put the file in sounds folder, NOT music, otherwise they dont preload

  • hi everyone,

    i have built an android apk of my game, using crosswalk and cordova, i have 3 musics on my game And a dozen of sound effects in .ogg format at very small size (each 10Kbytes more or less)

    the problem that i have noticed is that running with preload sounds option enabled the game It takes about a minute to start

    without preloading sounds the game Starts immediately.

    im sure that smallest sound effects isn't the problem, because i have tried to move all sound effects in Music folder, Whose files as you know are NEVER preloaded, and starting the game with preload option enabled and SE folder EMPTY, takes EQUALLY a minute to start

    What could be the problem for you?

    EDIT solved by preloading each files with single preload event at firs layout start, no preload otpion enabled, no loader layout.

    i think the problem is some Incompatibility between android crosswalk and "preload sounds" option.

    Now everithing work fine and preloading my sound folder is a joke

  • This is a video about export .capx file to android via cocoon:

    thank you very much to answer, fortuntely i have discovered lot of things those days about export and build apk and run in mobile devices ^^

  • I tried export my project building the apk with the video in my project with all possible extensions .ogv, .webm and .mp4 formats (mp4 with android standards codec, h264 ecc), But no one is played..

    I also tried to "launch" the video with touch-trigger input But nothing to do..

    what's the problem? How to solve it? Please HELP ME..

    BUMP

  • Hello!

    When I try to play the video on iphone6, I get this icon:

    I tried play video in triggers "On layout start" and "On any touch start" - the result is the same.

    Video in mp4 h264 format. The video is played ok in the browser Chrome and Internet Explorer.

    What am I doing wrong?

    Ashley Why does no one answer topics like this? the videos on mobile devices are not played, touching or not touching trigger > <

    EDIT i have solved my probs by myself, moving movie files from www\ directory to www\media subfolder, now video plays even without trigger input

  • > I tried export my project building the apk with the video in my project with all possible extensions .ogv, .webm and .mp4 formats (mp4 with android standards codec, h264 ecc), But no one is played..

    > I also tried to "launch" the video with touch-trigger input But nothing to do..

    > what's the problem? How to solve it? Please HELP ME..

    >

    bump

    Is it possible that no one can give me a hand?

  • I tried export my project building the apk with the video in my project with all possible extensions .ogv, .webm and .mp4 formats (mp4 with android standards codec, h264 ecc), But no one is played..

    I also tried to "launch" the video with touch-trigger input But nothing to do..

    what's the problem? How to solve it? Please HELP ME..

    bump

  • i need to edit some things on exported project.zip in first phase of building cordova app from C3.

    is it possible or maybe next feature to recall an edited zip for continue building apk with a new zip edited file?

  • up

  • I tried export my project building the apk with the video in my project with all possible extensions .ogv, .webm and .mp4 formats (mp4 with android standards codec, h264 ecc), But no one is played..

    I also tried to "launch" the video with touch-trigger input But nothing to do..

    what's the problem? How to solve it? Please HELP ME..

    EDIT solved moving video files (after export .zip file) from www[/b] to www\media subfolder.

    Now video playing fine, even without trigger input.

  • No one can help me?

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  • hi guys,

    My question is how does the C2 exported game play on android? Use the android webview to work? If the answer is affirmative, does the Android webview apply the same set of options declared on the C2 manual, for Chrome? For example about the need an input trigger to start a mp4 video?