Nitestalker's Forum Posts

  • 6 posts
  • thanks caiorosisca link fixed

  • Hello everyone, I need some help with a little project my son and I are completing together. We have recently purchased construct2 off of steam and we just added some magic to our little adventure character. When I added a particle effect to the magic projectile after a few shots to the upper left corner, It seems I get a continues particle emmiter spawning, and I am not sure what I did wrong. I am pretty new to construct, so we are still learning the ins and outs. Capx is posted from a Drop box link. Any help is greatly appreciated. I feel like I am overthinking this and I am sure there is a simple solution.Have a great day everyone.

    Nite.

    mediafire.com/download/597xozyncnoijn7/RpgAdventure.capx

  • Katala you are the man , such a simple solution I was over thinking and made this way more difficult then it should have been. You rock man

  • Thank you for your help Katala but I am unsure I understand what your implying. Excuse my noobness :D. I think I have tried what you are suggesting.. This setup still does not work. I feel like I am doing something wrong, or I am just missing a step.I have also included a screen capture of what the player is doing when you hold down all the arrow keys. You can see that he is shooting in all four directions. Your help is greatly appreciated. Thank you again

    http: //i.imgur.com/P6NWM0S.png

    http: //i.imgur.com/j8tKWQE.png

    ~Nite

  • Hello Guru's,

    I need a bit of help dealing with some events to stop my player from shooting in all directions when the fire button is pushed. I currently have it set to shoot in four directions using the arrow keys to fire ie: pressing upArrow shoots 270deg downArrow shoots 90deg etc. The player uses the WASD keys to move. Now onto my issue. I have been learning about using a delay on the fire mechanic to allow for my player to simulate loading a round into the chamber. Upon implementing this, I now have an issue with when you hold down 2 keys simultaneously, the player will shoot in both directions. This is impractical for how I would like to use it and I have been struggling trying to understand this for about 6 hours now. As I mentioned in my introduction post, I was a soldier for 12 years and this is my first project other than the tuts I have taken to familarize myself with things. Please take it easy on me I have provided a screen capture of the events I am using and can provide the cap if needed. Need some help on this one guys my NOOB brain just cant understand what I am doing wrong. I have tried using Local vars to simulate a boolean but no luck please let me know if I am on the right track here Ladies and gents

    i.imgur.com/sf8DrC8.png

    Respectfully,

    ~Nite

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  • Good Evening,

    I am a long time lurker that has been watching this community grow from Construct Classic. I have spent the last 12 years in the U.S. Army and have always had a passion for creative expression, since the Amiga, and Commodore 64 days. (should give ya'll a hint on my age) during my last deployment overseas, my free time consisted of letters back and forth with my son, in hopes of helping him express himself in the Gaming world. I have been messing around with construct 2 and the ideas he has and we are building something together. I may begin a DEV log at some point to keep progress notes, as well as give him some place to jot down his thoughts as well as mine. I look forward to chatting with all of you, and I usually do not talk unless I have something worth adding to the conversation. Enjoy your day,

    ~Nite.

  • 6 posts