the spawners are set to a variable,
depending on what number is set to that variable, the spawners will be enabled/dissabled, the enemy set to spawn will only spawn from the active spawners,
this is just to make the setup easier later.
THAT is working fine.
I need to get the spawners to latch to were I need them on screen,
Im also trying to get the enemies to spawn from a random position on the spawner they came from.
if i could do this on a single spawner per side, that would be great, as that would be easier to work from.
I suppose what im looking for is a random range, randomizing between a minimum and maximum values.
If i could get that, I would be set.