newt's Forum Posts

  • 1548 k xp

  • Here ya go.

    <img src="http://files.getdropbox.com/u/666516/lightning.png">

  • Time to add the phpbb spoiler mod

  • Check the dummy sprite its attached to. You can change the dummy's size, and image point for that stuff.

  • You don't need physics

    http://files.getdropbox.com/u/666516/test2.cap

    Edit:

    I just changed it for framerate, hopefully that will keep people from crawling up my assets for not using timedelta.

  • Try this:

    heroSprite overlaps bullet

    heroSprite set Y to bullet.Y-12

  • [quote:2745893t]Newt, if you can do me a favor, and list the different types of coords that should have float values, because I will have to change several values, and I'd prefer to do them all at once.

    the position of the phrase?, the y offset for characters? etc.. I don't need to know each action to change them in, just which types of values other than phrase position you'd like to see as floats

    It would appear that setting x,y coords works fine for floats, but the scrolling functions don't.

    So far it's just:

    increment scroll x

    increment scroll y

    Decrement Scroll X

    Decrement Scroll y

    Scroll X to

    Scroll Y to

    Otherwise I don't think there's anything else that uses integers that needs to be changed... that I know of. Still some stuff here I don't know what to expect it to do.

  • Some things cant be unseen man I was hoping to go my entire life without seeing that.

    Yeah Quasi really needs a shave.

  • Looking good!

    I have a small request. Would it be possible to use decimals for coords? As it is now it will only use whole numbers.

  • Yeah basically like that, you can even use physics on the control points. Note this is less like what most people would call ragdoll, and more marionette in that its just like weights on strings, or chains.

    For a ragdoll I guess you wouldn't wont to use physics much at all.

  • [quote:1kvzqdp0]AKA Picking: What they don't want you to know about.

    Who doesn't want you to know about this? If its not we, is it the same people who want to charge for the information on an open source project?

    Declaimer?....

    Stuff like that, I mean its not a war, its not difficult, and nobody here wants to obfuscate information, that's just not apparent.

  • Doesn't really matter, everything is converted to png.

    All you can really do is make smaller images, and reuse what you can.

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  • Yeah a pv for the object is not that important, just a tiny bit neater, and besides like you said you always have the sprite.

    Speaking of the sprite I could use a few examples of how to use some of its functions in combination.

  • Should be working fine in 98. I haven't played with the new IK, and physics yet tho...

  • Usually dead's not this negative about stuff, but then I saw these parts...

    [quote:5k47r6vv]AKA Picking: What they don't want you to know about. You can also pre-order my soon to be released book on this subject for $50, or sign-up for a subscription to my monthly newsletter website for only $10 per month.

    Huh?

    [quote:5k47r6vv]Declaimer: This guide is solely based on the opinions of a novice/intermediate level Construct user. This guide is an "as is" reference. The poster cannot be held responsible for any damage done to you or your computer by following the provided advice given.

    Wut?

    Honestly I wish you luck with this, but perhaps you should change the attitude a bit.

    Also you might want to wait a while for a finished program, wiki, and more experience.