newt's Forum Posts

  • Thanks guys, but I really wasn't going for using momentum, although quasi's link does make me want to try a few experiments.

    I was actually going for a jetpack kinda thing, so the only time that would work is when your not trying to swing.

  • [quote:ph5wmd34]Function object. It executes AFTER the tick, as far as I know.

    This^

    Sounds like your doing some animation?

    Might want to use some time scale as well there.

  • Meh, just add an RSS feed. Its just XML, and that would give a few of us a reason to make a feedreader with Construct.

  • [quote:3kb1o9s0]Also, Davo made a picture of a slightly weird looking halloween cake to celebrate, help yourself to a slice :

    Looks like someone already did.

    Grats guys you are the best!

  • Experimenting with this a little bit, and I was wondering.....

    Is there a way to tell what values are generated in the array?

    Basically I need to know what constitutes a room, a wall, etc.

  • Hmm that's more of a speed/ linear type.

    Love the retro-ness tho.

  • This is a little grapple/ platform engine I've put together.

    http://dl.dropbox.com/u/666516/grappledemo.exe

    I was wondering if anyone has seen something like it.

    Objective... get to the top?

    Controls: normal platform plus space for toggle grapple, and left/ right arrow to swing.

    Please forgive the placeholder sprites. I'm still debating on what style to use.

    Really leaning to a silhouette kinda thing.

    Any opinions on that as well I guess.

  • You could do that probably, but gravity direction might be an issue.

  • Custom movement behavior perhaps?

    Change speed towards direction.

    Set for a timed boost, and add, or accelerate for on collision.

  • True, especially since that uses Chrome.

    Would be funny to see Google sued just like Microsoft for IE.

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  • http://www.google.com/tv/

    How long till we're doing this, on this?

    First there were apps for the phone, now there's apps for the tv.

    Seems logical, a tv can have better graphics, and better computing power.

    Indie meets main stream?

  • Still not really a bug. Little quirks like that are best described as "features".

    Yes there should be some mention of it on the wiki, but just like the program, the documentation is unfinished. The devs are allowing users to sign up to edit it BTW.

    There is also a bug tracker if you feel really strongly about it.

  • Nice!

    Looks like you can stick them into the resource folder as well.

    + System: Start of layout

    -> Resource: Extract Resource "BMutopia.TTF" as "BMutopia.TTF"

    -> Resource: Load Font Resource ("BMutopia.TTF")

    -> Text: Set font to "BM utopia"

  • The custom movement behavior has a movement called "restrain distance from object".

    It doesn't work well with chains, but you can have multiple instances "slide", or "bump" off of each other.

    Edit:

    Keep in mind that will only place them a certain distance, and doesn't take angle into account.

    To set it at a certain position while keeping the same angle as the ship you could also try image points.

  • Would you rather the devs waste their time making a feature to convert non 32 to 32, since all images are saved internally as png32?

    Or have them work on existing real bugs, or new features.

    There are literally hundreds of apps that can convert those images beforehand.