newt's Forum Posts

  • http://eloquentjavascript.net/contents.html

    Decent starting point, google is your friend.

  • Might try your own using scroll.x, scroll.y, and a variable.

  • Remember that thread about mmo's you made?

    Same answer, not quite as much work, but still a steep climb.

    First of all you will need a server for your game to communicate with.

    Second you would need to find a way to communicate with that server across domains.

    Third, ok probably 1,2,3,4,5,6,7,8,9,10, etc, you need to learn php, javascript, some mysql, etc.

  • Um even if they add a way to add multiple comparisons to or, that wont work with picking using the system compare. Also you have the possibility of triggering the action more than once.

  • An action to create image points in events might be nice too.

    <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Try now. :)

  • irc://irc.esper.net:5555/construct

  • Then probably your tiled background object(ground) isn't the same size as your layout.

  • Ah ok.

    Honestly I think I liked it better when you had to go by angle.

    Well for platforms anyway.

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  • Do I miss any important property of sprite?

    Flipped, mirrored perhaps?

  • Are they all different objects, or is it 20 instances of the same object?

    If its all the same object you can do a loop, or repeat 3 times using pick a random instance under sprite actions. However that may pick the same instance more than once. To get around that you'll have to compare a private variable, but on the bright side you can use that variable to tell the system that that particular sprite was picked.

    There's a function object you can use for the off chance one instance gets picked more than once... third party.

  • What you described is fairly easy, but what is usually referred to as tweening usually involves interpolation of angles, size, and position.

    So short answer is yes if you know how.

    If you don't, then not now, but a solution is coming.

  • You should be able to use a variable with choose like choose(global.value("list"), and then change that variable using the text expressions like tokenat.

  • Yes you can do that using events. However you really need an editor with keyframes, or the like, to make it viable.

    Currently C2 itself is not set up to allow making an editor that the sdk can use... I'm sure Ashley will come up with something eventually.

  • ^this

    +>Every 0.5 seconds sprite add to sprite.value("blink") 1

    ->sprite set opacity to sprite.value("blink")%2=0 ?0 :100