newt's Forum Posts

  • More inconsistencies from Nwjs

    The export window border is different than the preview border

    https://dl.dropboxusercontent.com/u/666 ... erbug.capx

    The capx is just a 640 x 480 layout: no events

    Steps to Reproduce Bug

    • Step 1 run preview
    • Step 2 note border
    • Step 3 export to nwjs
    • Step 4 note change in border

    Observed Result

    Unwanted extra pixels in export border

    Expected Result

    Export should look like a normal window for its os.

    Operating System and Service Pack

    w 10

    Construct 2 Version ID

    Beta Release (r224)

  • Saving a bunch of undo's would take up extra memory.

    It has to have a limit somewhere.

    He could make it save it to a local file, but that would take time to load each time.

    Undo/ redo is freakishly hard to get right to begin with, should it remember what was in the image editor, should it remember the redo that you just um undid, etc.?

  • That would be a feature request.

    Bounded scrolling set to adjust to scale.

    I don't think that will have the desired effect.

    It would just knock the boundaries back.

    You still can't scroll to the corner.

  • Actually, screw that.

    Select the background layer, and set its color to black.

  • Its because you are trying to go into the "bounding" of the layout.

    Set it to not bound and you will see why.

    Your fix is to make your own bounding on the lerp.

    clamp(lerp(),min value, max value)

    If you want the object to go all the way to the corner you will have to fake your own bounding with black bars.

  • Yeah it's sort of like a bookmark, but it acts like a separate app.

    You will need a host like dropbox for regular use, but it should update as you change anything.

    Its great for preview though.

    You can do something similar with Android, and Windows 10 universal apps.

    Anyway if you can replicate the bug easily you should make a report.

    You never know there might be some setting he can change, or at least submit a bug report to Apple.

  • Yeah that's a viable solution.

    Interesting that 100% doesn't mix.

    Thanks eli0s

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  • What is odd is that you can afford a C2 license, and one for the store, but you can't afford to buy a plug.

    It's not like you have no alternative. You could make your own plug, or use some other opensource lib to make the game.

    Are you saying the cheapest thing, the one thing you can make yourself is the one thing you have to pirate?

  • Try "Add to Home Screen" under the Safari Share button.

    Otherwise you should consider making a bug report.

  • It's probably buggey buffers on Ios.

    Happens on most apps, not just C2.

    You can try closing the app manually by double tapping the home button, swiping left or right to the app, and then swiping up.

  • Lol I'd settle for shadow casters that weren't additive like in Thomas was alone.

    http://store.steampowered.com/app/220780/

  • You can make a loop to check "Req"&loopindex

  • Lets hope they have a forum where people can either ask for help, offer support, or tell everyone that they are leaving.

  • Sounds like sandboxing.

  • Push the export button.

    You might figure it out on you own.