newt's Forum Posts

  • At this rate I expect people to start asking for emoji in project names.....

  • I think firefox itself is broke, or more likely missing a complete setup for multi touch.

  • Yes, touch id is not working for me in Firefox, but touch for FF has always been buggy on my machine.

    I've messed with my about config, and touch is not enabled by default , but even changing it manually did not fix anything.

    Touch index is also not working on it.

    On the other hand, drag and drop worked automatically.

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  • You're going to have to be more specific on what you expect to happen.

    As is, they all work, however the numbering systems vary for different browsers, and your text object should probably be bigger to accommodate that.

  • Release 2 is approved, and I just set it as the default package.

  • Pretty sure Scirra only supports the versions they provide.

    https://www.scirra.com/nwjs

  • Im seeing this style more, and more, especially on Google pages, so i'm pretty sure most people will get whats happening.

    Where the default C2 loader, like the one you see here looks more like a splash, and the one with just a bar at the top obviously uses less resources.

  • I would like to request an aditional preloader style similiar to this:

    http://upholsterer-bertie-21182.bitballoon.com/

  • Guy walks into the doctor's office says:

    "Doctor doctor, it hurts when I do this!"

    Doctor says:

    "Don't do that."

    See the problem is that those characters aren't the issue, using them incorrectly is.

    my_game.capx= ok

    my.game_capx= nope

  • Be sure it's one with https.

  • Release 2

    Added shadow hide on drop.

    -Shadow now shows only when dragging.

    --This includes when dragging over other cards.

    Updated demo to show what changes were made.

    Package is awaiting approval.

  • Nice to have some more rng options.

    Makes me want to stay away from Vegas however.

    Grats.

  • Well that's just it, the ray only needs to be half as fat as the character to see past the corner.

    In order to work you would need to implement a cell border like C2 uses.

    Keep the object from getting close to corners.

  • It's not going to work well when in close proximity to corners.

  • I keep waiting for someone to come along and tell us how sane some other engine is.

    What with all the code, and syntax, and third party dependencies.

    Or maybe these minor annoyances melt away with the nightmares of integrating third party api's, slow development, and undocumented examples.

    I understand how bad performance can be aggravating, but the truth is, if it's slow you may be expecting too much, and just like the deal with sound needing a touch, needs to be worked with.