nayon's Forum Posts

  • 9 posts
  • Yeah! It worked!

    But now I have a physical problem... After growing then again shrinking an object, its physics behavior starts acting weird.

    It gravitates towards weird directions.

    Other objects act weird too.

    Is there a solution other than generating a new "large" object on right click and destroying the original, then destroying the large and recreating the small on another right click?

    Here, have a cap:

    http://www.mediafire.com/file/nnuuz042l54/proj1.cap

  • Hi, I have a problem. I think it's due to my limited understanding of Construct.

    I want the object to resize when I right click on it. If it's small, it should grow and lose its physics behavior. If it's large, it should become small and gain physical behavior again. And the "small" size is fixed at 32, while the large size depends on the image, and I don't want to lose that size. So here's what I do:

    <img src="http://i32.photobucket.com/albums/d7/thepicturesofnayon/cap.png">

    What's wrong here?

  • Well first of all thanks

    Secondly, I'm talking about throwing objects "god style" as you said. But I also want to throw them away, ie dragging then releasing an object while the mouse is moving "throws" the object.

    For some reason I can't ever observe the effect of setting forces of objects, it just seems to not work.

    Thanks for the moving thing.

    The hinge is about hinging an object to a point, not to an object. I guess I'll have to delete the object and recreate it.

    Thanks!

  • I think the tile is clear enough. I'm sure it's possible to do, my question is how? I'm not really familiar with advanced stuff in construct, so I need help.

    Also, is there a way to detect whether an object is at rest, without doing "previous position speed etc" = "current position speed etc"? And, to do that, how do I define object variables like previous speed etc?

    Also, when I create a Hinge in an event, is there a way to remove it?

    Thanks for trying to answer my questions in advance.

  • Thanks. Well I am going to work on it but Game Maker is frustrating me. That and I need a spriter.

  • Thanks!

    However the transition still doesn't work. And when I press R, everything goes semi transparent. Weird.

    When I shape this up a bit, I'm gonna post it on TIGS.

  • Hello all,

    I was making this gamey thing on my laptop, and when I save it and run it on my desktop, the lighting is all screwed up! Everything is so bright. I tried deleting every object to no avail, so I can't figure out what's wrong.

    There's also the problem of not being able to traverse levels, when the box exits the screen the next layout should be accessed, but the game just shuts down. Not only that, even though I import the event sheet from the first layout, when I directly run the second layout, I can't get my objects to move! Please help me!

    Here's the cap file:

    http://www.mediafire.com/file/idyz2jhtoak/pandora.rar

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks.

    Two more questions, is it possible to restart the current layout? And how I do make other layouts just use the same sheet as one? I create an empty sheet and make it include the other, but when I run the layout, nothing moves.

    Thanks again.

  • Hello everyone, I'm kind of new to COnstruct, so I need your help. I performed a search but couldn't find anything.

    My question is:

    Is there a way to check whether an object is on the ground, or is at rest, if the object's behavior is physics behavior? Thanks.

  • 9 posts