MWB's Forum Posts

  • Thanks for taking the time.

    I used the scroll-to on the platforming demo, but realized with the later ones that more real-estate didn't mean a tighter concept and have tried to keep it on one screen to tweak things more easily. I definitely considered returning to it for the zombie one, but got worried I'd waste too much time designing huge levels and then watch the framerate drop as the zombies fill the level. Multiple stand-alone levels would probably be a better idea for that particular design.

    Good point about the screen size, kind of just arbitrarily picked resolutions for them. Will sort that out in the future.

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  • Bumping because I couldn't create a new thread and had to re-purpose an old one.

  • Same problem here. Specifically in Forum Home > Construct 2 General > Your Creations

  • Thanks guys, I appreciate the feedback.

  • Hey guys, I just recently found Construct 2 and thought it looked like a great engine to rapidly create prototypes with.

    Here's the list so far; Controls and objectives are (hopefully) located underneath the game window.

    You Are A Cruise Missile!

    Platforming Prototype

    Zombie Prototype

    Car Prototype

    Moving Memory Match Prototype

    Basic place-holder graphics, obviously, as these are prototypes at heart and if they're not fun at this stage there's no point in spending time on the graphics.

    I might get around to polishing them in the future.

    If I've made any terrible design decisions or a grievous community faux pas then give me a horrible yelling at in this thread.

    -Mike

    (Oh, and I couldn't create a new thread for some reason so I just re-purposed my old one so ignore the first couple of posts as they refer to the platforming prototype)