I am working on a game that is similar to a mini golf game. I am very new to construct 3 and I was wondering that with a game like mini golf mostly everything needs to be physics based. So if my game has a lot of things the ball can bounce off of how will performance be overall? I know physics usually takes up some amount of performance and I might not even be asking the right questions. Is there a way to know how well Construct 3 is handling my game vs it being my web browser or PC causing any sort of slow down?