muadmz's Forum Posts

  • Hi,

    I have a sprite "spike" and I have added an even for collision with object, however it does not seem to be working.

    On the Layout1 its working fine, but on Layout2 it is not working. Does not make sense because everything is the same on the eventsheet for layout1 and layout2. But just for Layout2, the collision does not work.

    Here is a screenvideo: somup.com/c3jQjZuJC3

  • Thanks

  • Hi, how do I have global lives set for the player, then use that for my player lives(hearts) when used at different layouts?

    Right now the Player lives are set in the Player's variables. However it is not working on Layout2, but it works in Layout 1.

    Tagged:

  • I have one game on one screen/device. I have 4 players in it. I want to assign a small button on 4 corners of the screen. Then as each player touches each side and the more each one clicks, the more the player will move. But I want each touch to move only a small step. This way they would have to continuously tap tap to keep moving.

    It is like a racing game where 4 players can play. I made the players and the screen, but do not know how to do the moving part as I described.

    Tagged:

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  • Great solution. Thanks!

  • Hi, I am trying to learn how to:

    1) make an enemy sprite to walk left to right on a floating bridge. Below is an example. The problem I am having is that the enemy walks right to the end of the blue sprite and stops there. But it does not get mirrored to the left to show it turns around, nor does it walk left once it reaches the right end of the blue sprite. It is walking, but stuck at that area.

    The code I have used for this on my Layer Sheet is:

    2) I also would like to ask if anyone can let me know what is the standard ways to make the enemy walk left and right on the ground platform where there is no edge? Is there any links to any video tutorials for this?

  • Hi, I am pretty new to Construct and on beginner level. I made a game layout using multiple ground sprites to make one long ground platform game. However I am having a problem where sometimes when I preview the game, the player gets stuck if walking forward, as it crosses from one sprite to another. It seems as the player goes to the next ground sprite, the collision polygon is a tiny bit above the player feet level. My ground sprites top are are bumpy with rocks and grass, so my collision polygon top area for each sprite is pretty different and some of the image outerbox size is different too.

    I have set all my ground sprites top collision points areas a bit down so that it the player will look like it is walking on the grass. But my polygon collission points difference is causing my player to still get stuck sometimes when walking to the next ground sprite. I need a way to align them properly. I tried to play with the Image point and set layer to bound to grid, but that did not work since the sprite image height is a bit different as well.

    Any way to see a grid that shows if my collision points are aligned from one ground sprite to another? Or for it to auto-adjust the height based on top left-right collision end points? Any other options?

  • Hi, I today saw a message on my Google Chrome below:

    I had dissabled all my browser extensions and tried, but failed to resolve this. Then I uninstalled and re-installed Chrome again. Still not working. Any ideas?

  • Hi, I am trying to create a condition System>On mobile device. But I cannot seem to find it.

    I am following a video tutorial done on Construct 2 that I got online that clearly shows this condition being created, but when I try it myself, I cannot find it.

    Did it change in Construct 3? How can I do this condition?

  • Hi, thanks, that worked. But the sprite airplane speed from left to right is too fast. Is there a way to decrease the speed? I tried to set the 8Direction behavior speed to different numbers and it did not work.

  • Hi, I am trying out a game where the sprite airplane character has to dodge enemy objects moving left to right.

    Is there a way for me to allow the airplane character to move left on touch anywhere on the "left of the screen", while it moves right on touch anywhere on the "right side of the screen?

    I am new to this, so if possible please send me a screenshot of how the condition and actions would look like on the GameSheet.

    Thanks in advance for the help as I am starting to understand Construct better now.

    Tagged:

  • Thanks, that worked! =)

  • Thanks for the reply. I'm actually looking to increase score by 1 on player getting a collectible object. If the player hits an enemy object, the score will be deducted by 1.

    So I need to know the correct events for this to put on the GameSheet.

    Pls advise

  • Hi, I used a global variable on the game sheet:

    Name: Score

    Type: Number

    Initial Value: 0

    Static: ticked

    On the GameLayout, I have created text field:

    Name: txtScore

    Properties->Text: 0

    I am not sure what equations go to which field? If I put the subtract equation to Properties->Text field, it does not seem to work.

    Please give me an example and let me know which field I need to change to what?

    Thanks in advance 😊

  • Did you try to find a tutorial from Udemy? We got one from Udemy and its very practical and step by step.