MrWonka's Forum Posts

  • I've been having issues with IAP on Google play

  • Are you asking for people's opinions on construct? Or something else?

  • Having an image that large is a bad idea in general. In the future, I'd suggest cutting it up into parts, that way construct can render it in parts or as needed.

  • For whatever reason, my app logs the user into play games, but then if I try to load up a leaderboard or submit scores, it throws an "undefined" error. On the play app, it shows the leaderboard with no scores.

    Achevements don't even throw an error, they don't do anything. Again, they show up in play games but refuse to unlock. Ashley Nepeo

    Is this a bug or my own doing?

  • I think it'd be easier to just do it as an animation to make it look like the road and player are turning. Construct doesn't have any real 3D tools.

  • After spending two hours working on this issue, I discovered that following Scirra's own documentation regarding windows apps and the pubcenter plugin will lead you to an error. This is due to the package name in visual studio being changed by the store associator built into visual studio. I had to copy the original package name, run the associator, then paste it back into the package name field. Hope this helps someone.

  • You can use the browser back property to use the android back button

  • The only options for ads are in ios, android or windows app. You cannot show ads in html5 natively.

  • Try running a check to see if the two sprites are overlapping

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Using the new runtime and r116, Exporting my app to windows works fine, and running a preview of the app in browser works, however when I run a preview in Visual Studio it gets stuck loading at ~100%. In the exporter I select all options and am running the latest version of visual studio with only Mobile development with JavaScript and the UWP package. Any thoughts?

  • Another option would be to use the browser alert feature, which dosen't require any sprites and always centers it on the screen.

  • No that wouldn't solve it, as it breaks the loop, and prevents the system from updating the value of tokens. Thanks for trying though.

  • I've tried using on touch object and on touch end. Neither of which change what happens. Here's an image of the SaveData page too, if that will help

    mrwonka.com/wp-content/uploads/2018/08/Untitled-1.png

  • No that didn't solve the issue.

  • see Image: mrwonka.com/wp-content/uploads/2018/08/Untitled.png

    When you press on screen it spawns a coin every time, however it is not counting down correctly. instead it only counts every other coin. this is consistent, and does not have anything to do with how fast/slow I click.

    any ideas?