I still go first even though the enemys speed is higher.
This is what i currently have for checking speed but it doesn't work. I go first even though my opponents speed is higher.As you can see it only checks who's speed is higher so there's no way i can go twice or more if my speed is double or more. I am also wondering what equation I should use to decide if i can go twice or more times if its two or more times my opponents speed.
Heres how it looks.
Thank you now it's working.
Someone redid my game and this is the current attacking function.
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No that is the code method.
I'm sorry I'm a noob how would you code that in drag and drop?
I'm making a turn based rpg game and was wondering how to add a critical chance mechanic to my game to increase the damage if its a critical hit.
I emailed everyone here for a chance at helping me.
Hello MrTholl, Contact with me through Skype when you need : dongnguyen602
Hello MrTholl,
Contact with me through Skype when you need : dongnguyen602
Do you have an email?
Something like failed to open project. Check to see if it is a valid construct 3 file.
Just help me when I get stuck on something in Construct 3.
I pay by the hour, tell me your hourly offer.
I pay with PayPal.
We will communicate on messenger.
If you have other skills that would be great.
I can't open the file in Contruct 3.
Im working on a turn based game and am currently figuring out how to select an enemy to attack. Once I select an enemy it will be the default target until I change the target. Also, I want each enemy to attack the player and give xp when one of them dies. My game will have multiple characters a player can use so the enemy will choose a target too. I have more but that is all for now, thanks.
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