I still go first even though the enemys speed is higher.
This is what i currently have for checking speed but it doesn't work. I go first even though my opponents speed is higher.As you can see it only checks who's speed is higher so there's no way i can go twice or more if my speed is double or more. I am also wondering what equation I should use to decide if i can go twice or more times if its two or more times my opponents speed.
Heres how it looks.
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Thank you now it's working.
Someone redid my game and this is the current attacking function.
No that is the code method.
I'm sorry I'm a noob how would you code that in drag and drop?
I'm making a turn based rpg game and was wondering how to add a critical chance mechanic to my game to increase the damage if its a critical hit.
I emailed everyone here for a chance at helping me.
Hello MrTholl, Contact with me through Skype when you need : dongnguyen602
Hello MrTholl,
Contact with me through Skype when you need : dongnguyen602
Do you have an email?
Something like failed to open project. Check to see if it is a valid construct 3 file.
Just help me when I get stuck on something in Construct 3.
I pay by the hour, tell me your hourly offer.
I pay with PayPal.
We will communicate on messenger.
If you have other skills that would be great.
I can't open the file in Contruct 3.
Im working on a turn based game and am currently figuring out how to select an enemy to attack. Once I select an enemy it will be the default target until I change the target. Also, I want each enemy to attack the player and give xp when one of them dies. My game will have multiple characters a player can use so the enemy will choose a target too. I have more but that is all for now, thanks.
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