mrshmlwguy's Forum Posts

  • 8 posts
  • Ha! ohh my goodness... i feel like such a goof. Thanks! will save me heaps of time!

  • I've put some artwork in my layout, and it is just a few degrees off line (like 10 degrees)... is there a way to rotate it slightly (Free transform (Ctrl+Shift) it like in photo shop) without having to program it at a different angle?

    * I know how to change the angle manually in the "properties" tool bar... but a click and drag short cut would make things so much easier

  • Sweet! Helps me wrap my mind around it... Thanks again for the help!

  • <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> Thank you very much... Legend. I think i would have been going around in circle and never gotten it.

    I'm not familiar with function / UID features and will read up on it.

    I'm sure you're hugely busy being a champion and all.. but if you have any opportunity to explain anything you did/your thought process/any other tutorials you've done that explain it.

    I want to make sure I understand it and not just rely on the generosity of others.

    All good if not <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    For anyone else that might have this same issue, right now i'm looking at:

    https://www.scirra.com/tutorials/361/un ... moke-trail

    https://www.scirra.com/tutorials/556/un ... o-families

  • Wow... was not expecting a reply so fast. thanks.

    I think i've backed myself into a circle and I cant see where I can get out of it. I was trying to do the Pick up objects independently, destroying them and respawning them where I wanted (as a different Tut) had explained.

    then just upgraded. and tried to mess with some Instance Variables... but cant quite do it.

    I get the feeling i'm going to have to recode the stuff which is fine. any help is good help

  • G'day Ya'll,

    I'm making a side scroller platform game, and my Player has to pick up and move a few items. When his is on contact with the item, and the player presses "Space," He can pick up each item independently, carry it above his head, and drop it where he needs to. The problem is IF there are two items stacked on top of each other already -- say a basket and a log -- The character picks up both at once, and holds both above his head.

    I'm trying to get it to choose between them, i dont care which is first. I've got the rough idea of families, but can't execute it properly. I've seen another tutorial and picking nearest using "Touch," but my game isn't a touch game, and i can't seem to wrap my mind around how i would compare those ideas. Any Ideas?

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  • Thanks will try

  • Hi all,

    Working on a puzzle game. I can move my character just fine. I can even have him destroy things that he runs into. What i want to do is have him pick up a "rock", hold it above his head, and then set it down in a different spot.

    I've tried using "Pins" , but i cant seem to get them to hold an item above my characters head. I've tried playing with image points, and "set position." I can get the character to move the rock... but can't get it to stay above his head while he runs around a little bit. any help would be great.

  • 8 posts