Hello!
My problem is that, i can't figure out the events for the ai movement.
it is pretty hard, because its not straght top down, more like RPG style and it uses different animations for every direction.
I want a simple system when player draws a gun, it alerts individual nearby enemies and they start the shooting cycle.
global values are
stance= 0 to 1 (1= meaning when player has drawn a gun)
alert= 0 to 1 (1= enemy starts following the player)
path= 1 to 5 (which direction the AI is moving) (5 is random direction because it would not work with "choose 1,2,3,4")
This is how i got AI to follow the player once "alert" is set to 1
I cant find any tutorials for this kind of top down shooter action.
Any help would be much appreciated!
Thank you!