MrCrazy's Forum Posts

  • 2 posts
  • Hi all.

    SORRY for my Eng.

    I want to create gravy gun like in Half Life 2 to my platform game, buuut..

    I got to create similarity of gravy-gun, but it has too much minuses

    When u click LBM magnet is activated, and it pulls objects within a certain radius.

    When u click RBM magnet is diactivated.

    BUT

    1. I want player, whom pulled box(for exsample), could run with it, but when player is running, box is VERY very lagging (deleate "Pin" from my project and look )

    2. Box is going into walls.

    Also box should have Physics Behavior, and it should fly to u(like in HL2).

    My project(remove gaps): rghost. ru/52872287

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  • Hi all.

    SORRY for my Eng.

    I want to create gravy gun like in Half Life 2 to my platform game, buuut..

    I got to create similarity of gravy-gun, but it has too much minuses

    When u click LBM magnet is activated, and it pulls objects within a certain radius.

    When u click RBM magnet is diactivated.

    BUT

    1. I want player, whom pulled box(for exsample), could run with it, but when player is running, box is VERY very lagging (deleate "Pin" from my project and look )

    2. Box is going into walls.

    Also box should have Physics Behavior, and it should fly to u(like in HL2).

    My project(remove gaps): rghost. ru/52872287

  • 2 posts