I don't want to make a personal diary on this topic, the thing is that I am on schedule participating on an event so don't giving out my doubts, questions and problems is wasting the opportunity of having the chance of getting feedback that could really help me, but neither I want to force someone into help me, I do understand everyone has things to do. I still dealing with the problem of the last post but since I didn't want to stuck just on that I also start to working on other thing of the project, but now I have two dead ends and I just can't get to the solution. And I have a little fear of not finishing before the deadline a demo. So watching that there are many views of this topic and not a single post kind of makes me discourage me.
As well the second problem seems a problem of the program itself.
I have an animation of the taxi spinning, to the right and to the left.
When the taxi speed goes -30x and the taxi is facing the right(variable=0) it sets the animation of spinning to the left, [Sub event]and when the animation is over it sets the taxi facing left animation and puts variable, taxi facing=left(variable=1).
So when the taxi goes 30x and variable 1, it happens the opposite.
I made text showing the taxi facing variable and the variable does change, but the animation only happens once and the variable change as well, the second time the event not even start, the speed could be 50x and taxi doesn't spin and neither the variable changes back, so I added 2 keys that could change the variable a=0 s=1. and when I change them with the keys it works, even when the variable is already 1, if I press s the event works. But of course I don't want the player to handle the animation since that would be pointless.
So why do the event can't run unless I set the variables manually?
I'm really out of ideas