Mord's Forum Posts

  • Its the Tenth event. It continuously sets the position and angle to the tank, as long as the Tankturet is on top of the object. I guess it tecnically should wotk to do that- But youll only need to set the pin once, for example at the start of the layout.

    That is: If you change the tenth condition to "At the start of layout" (from system conditions) it will work

    Yep! I changed it to "at the start of layout" and it worked! Thanks!

    EDIT: So now there's a problem with the shells. Apparently, whenever I move forward the imagepoint that I set seems to move forward with it and then the shells just appear farther and farther away. Anyways that I can fix this?

  • try this bro youtube.com/watch How to make a Tank its a bit outdated but should work.

    P.S look at the RTS example construct2 comes with has tank like objects inside with rotating turret, that you control.

    Hahahahahahahahaha, brilliant!

  • Thanks a lot!!! I'll try it out and let you guys know! I really appreciate all the help!

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  • I'm pretty sure that I did, hopefully the link works now

  • Tried pinning the turret sprite to the body sprite, but it just ends up wonky and following it from behind. Is there anyway to fix this?

    Here's the link to my capx file: drive.google.com/open