How do i move an object from point A to B in a linear fashion in x amount of time rather than speed without 3rd party plugins?
Can you bring back being able to see when a person was last online? It was useful to see if a person was still around, especially 3rd party plugin developers. It seems to have been removed for "comments, followers and following." and other useless things.
If anyone would consider porting this to the c3 runtime i'd be willing to pay them something if we could agree on a price.
Toby R , my offer is still open, i hope you'll consider it. There is c3 runtime sdk documentation out now. Thanks.
I'll give it try thanks.
mikehive
Sorry to bring this topic back from the dead but I've run into the same problem, is this file still available as the link is now dead.
Thanks.
Hey thanks for the example. I'll have a play.
Does anyone have an idea how the cool lighting effect was created in Ducksoup dungeon? It was created in c2.
img.itch.io/aW1hZ2UvOTE5NzMvNDMxOTIzLmdpZg==/original/g4veHi.gif
I'd like to do the same in my own game.
Is it a shader or a transparent mask with "Force own texture" and another sprite below the layer?
Any ideas?
They did such a great tool (Construct engine) and they are unable to make a simple forum migration?
Well Ashley did the engine and Tom did the web stuff, which was broken, slow and poorly thought out. Correct me if i'm wrong on any point.
Also edit post isn't working for me.
It says the posts being edited but whats displayed is the old message, when you go to edit it again it shows the edited message.
How do i unfollow threads?
I dont need an alert every time someone posts in the "introduce yourself" thread.
It seems to me that every link directed out of the site, even those created recently, take me to a "ahh nuts something went wrong" page. Even copy and pasting the link doesn't work.
Clicking on links directed to other threads seems to work though.
Why am i seeing the ad for c3 in threads when under the ad it says "c3 users dont see this ad", i'm a payed c3 user and i see it!
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