montego's Forum Posts

  • 6 posts
  • Hello World,

    We are looking for an experienced Construct 2 Developer who has experience not only in Construct 2 but also in the process of wrapping a HTML5 game up in native iOS and Android Apps. We did this with Ludei in the past but are not very much satisfied with the result, so we would like to outsource this to a professional...

    We have all the graphics ready and programming will start in January with expected results in March so you should have capacity available by then.

    If you are interested I would be happy hearing from you - please send some references along.

    Thanks and cheers

    Daniel

  • I finished quite a complex game over the last two years - everything works fine except for the IAPs in Android (iOS works as well).

    The project has been sitting in my drawer for 6 month now without any progress, because other customers keep me from finishing it, so I just realized, that I need help to get it done.

    If you are firm with IAPs in Construct 2/Android and can offer paid help I would be glad!

    Thanks in advance

    Daniel

  • Thanks again for the hint.

    I made some tests with the frames and it works quite nicely, especially as I can use a seperate animation set for each menu make things a lot easier.

    I will get back to you if your information concerning the performance was wrong and the game blows up close to the finish

  • yes, I thought about the frame solution, but then every item on the screen will have the 200 frames and I am not sure, if this will affect performance.

    Thanks for your helping to think things out.

    If anyone feels like writing a plugin to clone and create objects based on the clicked object: I'd be happy to pay for that.

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  • I dont want to stupidly set sub-events for the 200+ objects like...

    if "dog" then create "dog"...

    Thats exactly the problem...

  • I searched the forum for days now and tried everything so this seems to be tough (or I am more stupid than i thought):

    Here is the link to the http://internet-agentur-bodensee.com/uploads/gardenapp.capx

    My game has one of those menus where you can choose an item and place it on an isometric map. Technically I want the clicked object (that specific object from the FAMILY) to be duplicated. A seemingly simple task.

    Due to security reasons (I know...) its not possible to create an object by name, okay.

    But its also not possible to create an object by UID? Why? And how can I solve the problem? There are going to be more than 200 different objecsts to place and I dont want to put in a click handler for every single one individually...

    I also tried the nickname plugin, but it does not solve the problem because you still have to pick one sprite to name but I have to pick the object from a FAMILY. Due to obscure reasons the "Create object [FAMILY]" action creates an instance from a RANDOM family member and not the clicked one as you would expect.

    Any help is greatly appreciated! Thanks in advance!

  • 6 posts