mmeshref's Forum Posts

  • 2 posts
  • Wow! I can't believe that no one ever needed to do that!

    You guys all build non-persistent data games?

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  • Hey guys,

    I am stuck at some issue that I can't figure out a way to do it. I am building a game that has some customization and persistent data, in other words, the user play the game, collect coins and then use these coins to buy stuff and customize the game.

    I have .net web service which is connected with the database that has all the information that I am storing (user login info, total score, total coins, items that he already bought and can buy, etc.) Now the question is, how can I make calls to this web service and receive/send data from and to it inside Construct? Anyone did something similar to this before? A sample or demo would be awesome because I am on a very tight schedule here and running out of options :(

    I thought to make part of the game as pure .net web forms and make all the calls inside these pages but then I would be back to another problem which is how to communicate data between the web forms and construct objects.

    Thank you so much

  • 2 posts