mmdelgad's Forum Posts

  • 10 posts

    Hello there!

    I'm getting this Issue:

    Can you help me?

  • Hello everyone!

    I am working on a children's game. The game was created in Construct 2 and then we switched to Construct 3.

    In Construct 2 using UserMedia Plugin, TTS function worked perfectly, but when I switched to Speech Synthesis Plugin in Construct 3 it stopped working.

    The problem is that TTS now only works with a default female voice and in English. I need to change this voice from URI to Spanish, but I tried many possible solutions, but now I am stuck ...

    Thanks in advance...

  • lampcord,

    I´m using the debug build...

  • >

    > > I had the exact same problem with my first attempt at cocoonjs. I never figured it out. Just got the Ludei screen and then went blank (solid black, non-responsive).

    > >

    > > I switched to using Crosswalk which worked but the performance is not what I wanted (42 fps). So I'm switching back to cocoonjs, I'll post if I figure out the problem.

    > >

    >

    > Thank you lampcord!!!!!

    >

    I managed to get a test ap working with cocoonjs but not my main ap. That makes me think it is a memory problem. I'm going to try reducing the size of my images and porting my game from 1280 x 720 to 800 x 450. I think that will make a huge difference.

    Excellent!!!

  • Silverforce,

    Thank you so much for your answer.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I had the exact same problem with my first attempt at cocoonjs. I never figured it out. Just got the Ludei screen and then went blank (solid black, non-responsive).

    I switched to using Crosswalk which worked but the performance is not what I wanted (42 fps). So I'm switching back to cocoonjs, I'll post if I figure out the problem.

    Thank you lampcord!!!!!

  • irina,

    stronger device than Samsung S3??? I am trying that my game runs in all devices possible... there must be something wrong with my project configuration or maybe with the images... I´m exporting all images in PNG-8 but nothing happens, i have the same result...

    robotecollective

    I feel the same but in the other way, a lot of users told me that they have been used a lot of images too (even a lot of "on screen images" or sprites) and they have had no problems...

    thank you very much for your help...

    (sorry about my english)

  • Dear farsmile90

    Yes, its a big one... but when I export it for cocoonjs, the zip file only have 14MB.

    I have been optimizing all the images (originally the size of the zip file was 29MB) but Im still having the same problem...

  • Hello guys...

    Im having a problem with my game for Android. Im using cocoonjs for export the project and the compilation goes well.

    But, when I execute the game in my phone, it shows the Ludei screen, then the loading screen and then the application suddenly closes.

    I dont know which is the real problem, but I think this is a memory thing.

    Can anybody help me please?? Im having this problem for a wile, I have been reading a lot but Im still stuck with this issue...

    I have a Samsung S2 whit Android 4.2. The same problem occurs with a Samsung Ace, Motorola Defy and Samsung S3...

    Thanks!!

  • Hi...

    Im new on this. I need some help with screen resolutions.

    My game its originally for 800 x 480 screen size... So, whitch configuration must I set in construct 2 to see my game correctly in iPad 2...

    Sorry about my basic english...

  • 10 posts