mischa's Forum Posts

  • 4 posts
  • ah yes, that makes sense - thanks to all of you for your replys

  • yeah you right - the installtion was complicated. first I tried on an Ubuntu machine, then Windows - but no success ..

    then I installed a debian in a virtualbox, following the installation instructions of the gameclosure page and all works perfect ..

    so it will take a little bit of a time to got it up and running .. but to have a local solution to create android and iOS package

    I think it's worth the work .. so if the confusing installation part is the reason why there isn't any gameclosure plugin in c2,

    I can create a litte tutorial what to do to create easily a working virtualbox to use the gameclosure compiler ..

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  • thanks jayderyu for your description so the big advantage of Cocoonjs is the WebGL + 3d support .. that's really nice ..

    but anyone here got success using Game Closure + Constrcut 2 in a current version?

  • Hi there, I played a little bit around with the game closure compiling environment. It looks really nice. The result on the first look is mostly the same like using CocoonJS. But you don't have to give your work to a 3rd party. So that's why I really interested in using game closure.

    But there is one problem. Construct 2 v126 is the last one using jQuery 1 - all later versions are using jQuery 2. So when I tried to generate an apk using a later version than Constrcut 2 v126 I don't got any success.

    Someone got any solution or experience about this? I would really appreciate that

    TNX

  • 4 posts