mirko26's Forum Posts

  • Thx 1000! you're right!

  • Hi to all!

    I making a multiplayer game, but I want there's a possibility to use all characters with all gamepads.

    Now the condiction says gamepad 0 control character 1 and gamepad 1 character 2.

    For Example : How can I take and control character 2 with pad 0 with a short way?

    I have a lot of controls, I don't want to repeat all controls with variabels ( because probably will be a 4 players game )...

    Thanks in advance!

  • Yesss sure! Thx!!!

  • Hello,

    I making a beat ' em up, and the hero can hold an enemy if a little sprite square, linked to the hero, overlapping with the square of the enemy.

    I don't want the hero can hold two enemies in the same time, but, sometime, they're overlapping togheter ( beacause they entering in overlap in the same time ).

    How can I give them the priority?

    I tried to say to the software to take the closest in the coordinate X and Y, but probably something is wrong....

    Thanks in advance!

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  • thx immortalx! Sorry for my really late reply!

  • Sorry, probably I can't explain the problem : Well...I don't care if I use functions or else...

    I have a lot of events and, for each events, I have many condictions ( that I repeat the same many times )...My questions is if it's possible to write all these condictions one time and call them for the other events...More or less like we can do with variables, but variables call actions not condictions...

    Here, for example, there are a lot of inverted condictions...all these condictions are repeted for a lot of events...it's possible to have one line to call of them?

    Hope it's clear...

    Thank you in advance

  • How group condictions in one function?

  • mh...I tried Functions, but the problem is I need to group condictions, not actions...Maybe I wrong something...

  • now I try Functions....Thx a lot zenox98 !

  • Hello guys!

    One question : does it's possible to group condictions like we can do as actions with variablers?

    I explain it better : I have same condictions that I repeat many and many times...It can be helpful to group in one thing like one variable that control actions...

    Thank you very much in advance!

  • No! I didn't! Now it's working! Thank you very much LittleStain !!!

  • Hi guys!

    I've a zoom with lerp in my game and it's working fine, the problem it's work with entire layout,

    so, I tried to do it with layer command and put exceptions, but it's not working...I would like the lifebar keeps the same % of zoom while the other

    object zoom...

    How can I do it?

    Thanks all in advance!

  • Good tips! Thank you very much!

  • Hello!

    I have a kind of monster, I multiplied it 6 times ( so with same name ).

    I maked a zoom in / out in the game like this : created a square, when the player and all monsters visibles are overlapping it, there is zoom in.

    The problem is that the mosters have the same name, so, when only one overlap the square with the player, the system make the zoom.

    I tried with family, nothing, or command "for each"...

    Can you help me?

  • I've your same problem Lunatrap, I'll try Enigma Virtual Box, what about it? Does It's working?