Mipey's Forum Posts

  • If an object is checking for overlap with family it is in, it doesn't check if it is overlapped the family counterpart of itself. I've made it a habit to compare the UID; only go ahead with overlap detection if the UID is different than the object's.

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  • It is not like Construct 2 would replace Construct 1. One for Windows 7 and other for Windows XP, I don't see a problem here.

  • Don't forget to rotate the red sprite accordingly, if you want it to keep the angle relative to object it's stuck to.

  • I thought interpolation was the job of a game that sends and receives packets?

  • That's kinda creepy, with an avatar of yours.

  • Why implement a feature that can be done by simply closing and then reopening the application?

    You can opt to reset settings and variables to default and refresh everything, but that's about it. Is that what you are looking for?

  • Well, Windows XP developers would still have Construct 1.0. Construct 2.0 should aim higher, is what I say. Hell, it could still support DX9 runtime, for exporting games to XP.

    However I am a little worried about the ribbon thingy - wouldn't it alienate Construct from other platforms? Aren't you going to make Construct more cross-platform?

  • Well, it is not like Construct 2.0 would be released any soon, eh? By then Windows 7 would dominate over XP.

    It is a possibility to consider.

  • I fiddled with that idea before. If it is only for menu screen, then I suggest a tiled background covering the whole screen.

    Now, you can make it scroll over time, using offset of the tiled background. Be creative; use sine movement, etc., I ended up making the starfield move around gently as if I was looking around.

    Also, there is Perlin Noise plugin by Arsonide, if you want more "random" stars, it is not difficult to use. You can use the same seed number to generate same stars, too.

  • Courier New, System, Times New Roman etc.

  • Windows 7 appears to be the next "de facto standard" platform. Windows XP share is rapidly depleting in favor of Windows 7.

    I'll be getting it myself too as soon as I can find a reasonable offer.

  • Dude, we absolutely need lighting to go with that! Rising/setting sun, shadows etc.

  • Yes, but 2.0 is much farther than plugins for 1.0

  • Seeing the limitations of current Text object, a need for more advanced features has arisen. While Text object fulfills most basic needs and is ideal for displaying simple text, it leaves much to be desired. To fill the void, a separate Advanced Text Object plugin would greatly enhance Construct's potential.

    Consider these features:

    • In-line formatting - bold, italic, etc. for some words, letters within the string, as well as colors (using special in-line expressions or an advanced text editor)
    • Enhanced character and font support - Support alternative fonts, character sets (Unicode, Arabian - including right-to-left stuff, Japanese/Chinese) etc.
    • Enhanced customization options - rotation, flipping, filterable etc for all sorts of neat effects. Enable customization of each line or character (fading, scrolling lines etc.). Not really necessary.

    It probably would be slower, but hey, that's the price we are willing to pay for features! I have a console-like screen on my mind, as well, but mainly a huge potential for roguelikes.

  • If rendering is a problem, you could always consider text mode.

    Uploaded a limited example here.