Mipey's Forum Posts

  • FYI, my queue will not show C2 even if I add all genres when I customize.

    Make sure you are viewing Software tab, then "Items you've voted for" checked if you've voted already.

  • I see, the default polygon which it gets by "guessing" didn't make much sense. Set it to box now. Thanks!

  • I have encountered an issue with Touch object. It appears to be rather inconsistent in a certain case, though I can't seem to figure out why.

    CAPX link

    I am using Construct 2 r107, 64-bit on Windows 8 Release Preview. Tested in Firefox and Chrome, the issue is observed on both.

    The issue is that when touching the three right sprites ("fraction"), the On object touched event rarely fires if at all. There are some very specific spots that trigger the event when touched, even then they appear to be inconsistent.

    The left set of sprites ("animal" fire the touch trigger normally, there is no issue with them.

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  • Voted. Also, what the heck, a comment (or couple). ;)

  • Not a good example if I have to wait too long for it to load.

  • Is the sprite appearing BEHIND the background? Make sure the background is on bottom of the layer. Better yet, place it on background layer that is on bottom of all.

  • #1: Make sure in the clicking events, that when you normally click to move ship outside minimap, to check if it is not clicking the minimap.

    #2: Depends on how you implement the minimap and plotting. If you are using canvas, just plot a pixel for each live enemy. Be sure to clear between all ticks. Alternatively, if you use sprites, just create a sprite for each enemy that enters the minimap range and move it appropriately.

  • That was just a joke, but it seems you are serious about this issue. Does that mean you have an actual application for pixel-perfect rounding even at angles?

  • I don't understand why would you want Megaman to look uglier :\</p>

  • Or you can add a boolean variable to the Tile sprite, call it "Displayed".

    Then:

    + Tile: Is NOT displayed (invert the condition with right click)

    + System: Pick random instance.

    Do whatever you want with that tile

    Tile: Set Displayed to true

    + Else (this should run when there are no more tiles to show, basically restarting)

    Tile: Set Displayed to false (sets all tiles to show again)

  • Showoffs.

    Carry on. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Okay, it is clear that my abilities are sorely lacking. I don't think I can continue developing this plugin much further, at least not alone.

    If anyone is willing to take over or at least cooperate, drop me a PM and we'll see what we can do.

    Sorry to disappoint.

  • If it is not explosions, it is boobs.

  • You watch too many Hollywood movies.

  • Hm, purging indeed would be very useful, as searching the project files for unused assets is quite an arduous task.